Pokemon abilities

Each ability from the latest generation of Pokemon games is listed below, along with a short description and how many Pokemon can have that ability. Click an ability name to see the pokemon that can learn it.

About Pokemon abilities

Abilities, introduced in Generation III, are special attributes given to each Pokemon that can aid them in battle. Many abilities act as a power-up by increasing a move or stat; others introduce a third-party effect like a weather condition. Some abilities can even hinder a Pokemon battle.

Each Pokemon can have only one ability, however, some have the option of two different abilities. The choice is random and each ability is equally likely. There are 308 single-ability pokemon and 355 dual-ability pokemon.

In Pokemon Black & White, a third hidden ability was introduced. The third ability is only available when a Pokemon is returned from the Dream World, a new online feature that is part of the Pokemon Global Link. 568 Pokemon have a Dream World ability.

Interesting questions

A selection of related questions from PokeBase:

The ability list

Name/Description:     Added:
Name Pokemon Game description Gen.
Adaptability 6 Powers up moves of the same type. 4
Aftermath 8 Damages the attacker landing the finishing hit. 4
Air Lock 1 Eliminates the effects of weather. 3
Analytic 12 Boosts move power when the Pokémon moves last. 5
Anger Point 7 Maxes Attack after taking a critical hit. 4
Anticipation 8 Senses a foe's dangerous moves. 4
Arena Trap 3 Prevents the foe from fleeing. 3
Bad Dreams 1 Reduces a sleeping foe's HP. 4
Battle Armor 8 The Pokémon is protected against critical hits. 3
Big Pecks 11 Protects the Pokémon from Defense-lowering attacks. 5
Blaze 17 Powers up Fire-type moves in a pinch. 3
Chlorophyll 35 Boosts the Pokémon's Speed in sunshine. 3
Clear Body 11 Prevents other Pokémon from lowering its stats. 3
Cloud Nine 6 Eliminates the effects of weather. 3
Color Change 1 Changes the Pokémon's type to the foe's move. 3
Compoundeyes 7 The Pokémon's accuracy is boosted. 3
Contrary 5 Makes stat changes have an opposite effect. 5
Cursed Body 5 May disable a move used on the Pokémon. 5
Cute Charm 12 Contact with the Pokémon may cause infatuation. 3
Damp 18 Prevents the use of self-destructing moves. 3
Defeatist 2 Lowers stats when HP becomes half or less. 5
Defiant 12 When its stats are lowered its Attack increases. 5
Download 4 Adjusts power according to a foe's defenses. 4
Drizzle 2 The Pokémon makes it rain if it appears in battle. 3
Drought 3 Turns the sunlight harsh if it is in battle. 3
Dry Skin 5 Reduces HP if it is hot. Water restores HP. 4
Early Bird 15 The Pokémon awakens quickly from sleep. 3
Effect Spore 7 Contact may poison or cause paralysis or sleep. 3
Filter 2 Reduces damage from supereffective attacks. 4
Flame Body 14 Contact with the Pokémon may burn the attacker. 3
Flare Boost 2 Powers up special attacks when burned. 5
Flash Fire 18 It powers up Fire-type moves if it's hit by one. 3
Flower Gift 1 Powers up party Pokémon when it is sunny. 4
Forecast 1 Castform transforms with the weather. 3
Forewarn 6 Determines what moves a foe has. 4
Friend Guard 5 Reduces damage done to allies. 5
Frisk 11 The Pokémon can check a foe's held item. 4
Gluttony 19 Encourages the early use of a held Berry. 4
Guts 21 Boosts Attack if there is a status problem. 3
Harvest 3 May create another Berry after one is used. 5
Healer 5 May heal an ally's status conditions. 5
Heatproof 2 Weakens the power of Fire-type moves. 4
Heavy Metal 5 Doubles the Pokémon's weight. 5
Honey Gather 2 The Pokémon may gather Honey from somewhere. 4
Huge Power 3 Raises the Pokémon's Attack stat. 3
Hustle 18 Boosts the Attack stat, but lowers accuracy. 3
Hydration 18 Heals status problems if it is raining. 4
Hyper Cutter 9 Prevents other Pokémon from lowering Attack stat. 3
Ice Body 12 The Pokémon gradually regains HP in a hailstorm. 4
Illuminate 6 Raises the likelihood of meeting wild Pokémon. 3
Illusion 2 Comes out disguised as the Pokémon in back. 5
Immunity 3 Prevents the Pokémon from getting poisoned. 3
Imposter 1 It transforms itself into the Pokémon it is facing. 5
Infiltrator 11 Passes through the foe's barrier and strikes. 5
Inner Focus 26 The Pokémon is protected from flinching. 3
Insomnia 11 Prevents the Pokémon from falling asleep. 3
Intimidate 27 Lowers the foe's Attack stat. 3
Iron Barbs 2 Inflicts damage to the Pokémon on contact. 5
Iron Fist 10 Boosts the power of punching moves. 4
Justified 9 Raises Attack when hit by a Dark-type move. 5
Keen Eye 29 Prevents other Pokémon from lowering accuracy. 3
Klutz 7 The Pokémon can't use any held items. 4
Leaf Guard 14 Prevents problems with status in sunny weather. 4
Levitate 38 Gives full immunity to all Ground-type moves. 3
Light Metal 5 Halves the Pokémon's weight. 5
Lightningrod 15 Draws in all Electric-type moves to up Sp. Attack. 3
Limber 9 The Pokémon is protected from paralysis. 3
Liquid Ooze 4 Damages attackers using any draining move. 3
Magic Bounce 3 Reflects status- changing moves. 5
Magic Guard 10 The Pokémon only takes damage from attacks. 4
Magma Armor 3 Prevents the Pokémon from becoming frozen. 3
Magnet Pull 5 Prevents Steel-type Pokémon from escaping. 3
Marvel Scale 3 Ups Defense if there is a status problem. 3
Minus 6 Ups Sp. Atk if another Pokémon has Plus or Minus. 3
Mold Breaker 12 Moves can be used regardless of Abilities. 4
Moody 7 Raises one stat and lowers another. 5
Motor Drive 4 Raises Speed if hit by an Electric-type move. 4
Moxie 11 Boosts Attack after knocking out any Pokémon. 5
Multiscale 2 Reduces damage when HP is full. 5
Multitype 1 Changes type to match the held Plate. 4
Mummy 2 Contact with this Pokémon spreads this Ability. 5
Natural Cure 13 All status problems heal when it switches out. 3
No Guard 6 Ensures attacks by or against the Pokémon land. 4
Normalize 2 All the Pokémon's moves become the Normal type. 4
Oblivious 19 Prevents it from becoming infatuated. 3
Overcoat 17 Protects the Pokémon from damage from weather. 5
Overgrow 17 Powers up Grass-type moves in a pinch. 3
Own Tempo 17 Prevents the Pokémon from becoming confused. 3
Pickpocket 5 Steals an item when hit by another Pokémon. 5
Pickup 10 The Pokémon may pick up items. 3
Plus 7 Ups Sp. Atk if another Pokémon has Plus or Minus. 3
Poison Heal 3 Restores HP if the Pokémon is poisoned. 4
Poison Point 14 Contact with the Pokémon may poison the attacker. 3
Poison Touch 5 May poison targets when a Pokémon makes contact. 5
Prankster 11 Gives priority to a status move. 5
Pressure 28 The Pokémon raises the foe's PP usage. 3
Pure Power 2 Raises the Pokémon's Attack stat. 3
Quick Feet 12 Boosts Speed if there is a status problem. 4
Rain Dish 11 The Pokémon gradually regains HP in rain. 3
Rattled 11 Bug, Ghost or Dark type moves scare it and boost its Speed. 5
Reckless 11 Powers up moves that have recoil damage. 4
Regenerator 16 Restores a little HP when withdrawn from battle. 5
Rivalry 16 Deals more damage to a Pokémon of same gender. 4
Rock Head 18 Protects the Pokémon from recoil damage. 3
Rough Skin 6 Inflicts damage to the attacker on contact. 3
Run Away 24 Enables a sure getaway from wild Pokémon. 3
Sand Force 14 Boosts certain moves' power in a sandstorm. 5
Sand Rush 6 Boosts the Pokémon's Speed in a sandstorm. 5
Sand Stream 3 The Pokémon summons a sandstorm in battle. 3
Sand Veil 18 Boosts the Pokémon's evasion in a sandstorm. 3
Sap Sipper 11 Boosts Attack when hit by a Grass-type move. 5
Scrappy 8 Enables moves to hit Ghost-type Pokémon. 4
Serene Grace 13 Boosts the likelihood of added effects appearing. 3
Shadow Tag 8 Prevents the foe from escaping. 3
Shed Skin 15 The Pokémon may heal its own status problems. 3
Sheer Force 24 Removes added effects to increase move damage. 5
Shell Armor 21 The Pokémon is protected against critical hits. 3
Shield Dust 5 Blocks the added effects of attacks taken. 3
Simple 5 The Pokémon is prone to wild stat changes. 4
Skill Link 6 Increases the frequency of multi-strike moves. 4
Slow Start 1 Temporarily halves Attack and Speed. 4
Sniper 12 Powers up moves if they become critical hits. 4
Snow Cloak 8 Raises evasion in a hailstorm. 4
Snow Warning 2 The Pokémon summons a hailstorm in battle. 4
Solar Power 6 In sunshine, Sp. Atk is boosted but HP decreases. 4
Solid Rock 4 Reduces damage from supereffective attacks. 4
Soundproof 12 Gives full immunity to all sound-based moves. 3
Speed Boost 8 Its Speed stat is gradually boosted. 3
Stall 1 The Pokémon moves after all other Pokémon do. 4
Static 14 Contact with the Pokémon may cause paralysis. 3
Steadfast 9 Raises Speed each time the Pokémon flinches. 4
Stench 7 The stench may cause the target to flinch. 3
Sticky Hold 8 Protects the Pokémon from item theft. 3
Storm Drain 7 Draws in all Water-type moves to up Sp. Attack. 4
Sturdy 32 It cannot be knocked out with one hit. 3
Suction Cups 3 Negates all moves that force switching out. 3
Super Luck 9 Heightens the critical- hit ratios of moves. 4
Swarm 24 Powers up Bug-type moves in a pinch. 3
Swift Swim 38 Boosts the Pokémon's Speed in rain. 3
Synchronize 15 Passes a burn, poison, or paralysis to the foe. 3
Tangled Feet 7 Raises evasion if the Pokémon is confused. 4
Technician 14 Powers up the Pokémon's weaker moves. 4
Telepathy 14 Anticipates an ally's attack and dodges it. 5
Teravolt 1 Moves can be used regardless of Abilities. 5
Thick Fat 21 Ups resistance to Fire- and Ice-type moves. 3
Tinted Lens 9 Powers up “not very effective” moves. 4
Torrent 17 Powers up Water-type moves in a pinch. 3
Toxic Boost 1 Powers up physical attacks when poisoned. 5
Trace 5 The Pokémon copies a foe's Ability. 3
Truant 3 Pokémon can't attack on consecutive turns. 3
Turboblaze 1 Moves can be used regardless of Abilities. 5
Unaware 7 Ignores any stat changes in the Pokémon. 4
Unburden 9 Raises Speed if a held item is used. 4
Unnerve 17 Makes the foe nervous and unable to eat Berries. 5
Victory Star 1 Boosts the accuracy of its allies and itself. 5
Vital Spirit 12 Prevents the Pokémon from falling asleep. 3
Volt Absorb 5 Restores HP if hit by an Electric-type move. 3
Water Absorb 21 Restores HP if hit by a Water-type move. 3
Water Veil 11 Prevents the Pokémon from getting a burn. 3
Weak Armor 16 Physical attacks lower Defense and raise Speed. 5
White Smoke 2 Prevents other Pokémon from lowering its stats. 3
Wonder Guard 1 Only supereffective moves will hit. 3
Wonder Skin 4 Makes status-changing moves more likely to miss. 5
Zen Mode 2 Changes the Pokémon's shape when HP is halved. 5

 

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