Pokémon Attackdex: Ground

ground

Below is a list of every Ground attack from Pokemon Diamond/Pearl/Platinum along with useful stats. Click a move name to see even more detailed information, including which Pokémon can learn that move.

You can click a column heading to instantly sort by that column. Use Shift for multiple columns - for example, to see the most powerful Physical move.

See also:
Ground strengths/weaknesses
Ground-type pokemon
Name Cat. Power Acc. PP TM/HM? Effect Effect Prob.
Bone Club 65 85 20 - May cause flinching. 10
Bone Rush 25 80 10 - Hits 2-5 times. -
Bonemerang 50 90 10 - Hits twice. -
Dig 80 100 10 TM28 Digs down first turn, attacks in the 2nd. Acts like an Escape Rope on the field. -
Earth Power 90 100 10 - May decrease opponent's Special Defense by on stage. 10
Earthquake 100 100 10 TM26 Power is doubled if opponent is underground from using Dig. -
Fissure - 30 5 - An instant 1-hit KO, if it hits. -
Magnitude - 100 30 - Move power is random. Magnitude 4 = Power: 10 Magnitude 5 = Power: 30 Magnitude 6 = Power: 50 Magnitude 7 = Power: 70 Magnitude 8 = Power: 90 Magnitude 9 = Power: 110 Magnitude 10 = Power: 150 -
Mud Bomb 65 85 10 - May decrease opponent's Accuracy by one stage. 30
Mud Shot 55 95 15 - Decreases opponent's Speed by one stage. 100
Mud Sport - - 15 - Weakens the power of Electric-type moves. -
Mud-Slap 20 100 10 - Lowers opponent's accuracy by one stage 100
Sand Tomb 15 70 15 - Damages opponent for 2-5 turns, opponent cannot switch/escape. -
Sand-attack - 100 15 - Decreases the opponent's Accuracy by one stage. -
Spikes - - 20 - Hurts opponents when they switch into battle. -