|PP||20 (max. 32)|
Barrage hits 2-5 times per turn used. The probability of each interval is shown to the right, with the total power after each hit.
Each hit of Barrage is treated like a separate attack:
- Each blow can get a critical hit independently.
- Abilities that activate on contact (Static, Weak Armor, Iron Barbs etc.) activate for each blow.
- If the Sturdy ability or Focus Sash/Band items activate before the final hit, the subsequent hit will still deal damage and therefore cause the opponent to faint.
- If the first hit breaks a Substitute, the second hit will deal damage to the target Pokémon.
The Skill Link ability will cause Barrage to always hit the maximum number of times.
In Generations 2-4, if the Focus Sash/Band items activate before the final hit, subsequent hits do not cause the holder to faint.
In Generations 1-3, Barrage ends immediately if any hit breaks a Substitute.
In Generation 1, each hit will always deal the same damage - if the first critical hits, so will the rest.
Targets a single adjacent Pokemon.
|Throws orbs to hit 2-5 times.|
|Hurls round objects at the foe 2 to 5 times.|
|FireRed/LeafGreen||Round objects are hurled at the foe to strike two to five times.|
|Round objects are hurled at the foe to strike two to five times in a row.|
|Black/White||Round objects are hurled at the target to strike two to five times in a row.|
Learnt by level up
These Pokémon learn Barrage at the level specified. The level numbers given are for Pokémon X & Y and may vary in other games; check the Pokémon's dex page for details.