| Type | Normal |
|---|---|
| Category | Physical |
| Power | 15 |
| Accuracy | 85 |
| PP | 20 (max. 32) |
| Introduced | Generation I |
Targets a single adjacent Pokemon.
| Hits | Prob. | Power |
|---|---|---|
| 2 | 3⁄8 | 30 |
| 3 | 3⁄8 | 45 |
| 4 | 1⁄8 | 60 |
| 5 | 1⁄8 | 75 |
Barrage hits 2-5 times per turn used. The probability of each interval is shown to the right, with the total power after each hit.
Each hit of Barrage is treated like a separate attack:
The move Counter only counters the final hit, but Bide counters the complete damage.
The Skill Link ability will cause Barrage to always hit the maximum number of times.
In Generations 2-4, if the Focus Sash/Band items activate before the final hit, subsequent hits do not cause the holder to faint.
In Generations 1-3, Barrage ends immediately if any hit breaks a Substitute.
In Generation 1, each hit will always deal the same damage - if the first critical hits, so will the rest.
| Gold/Silver Crystal |
Throws orbs to hit 2-5 times. |
|---|---|
| Ruby/Sapphire Emerald |
Hurls round objects at the foe 2 to 5 times. |
| FireRed/LeafGreen | Round objects are hurled at the foe to strike two to five times. |
| Diamond/Pearl Platinum HeartGold/SoulSilver |
Round objects are hurled at the foe to strike two to five times in a row. |
| Black/White | Round objects are hurled at the target to strike two to five times in a row. |
These pokemon learn Barrage at the level specified. The level numbers given are for Pokemon Black & White and may vary in other games; check the pokemon's dex page for details.