| Type | Dark |
|---|---|
| Category | Physical |
| Power | - |
| Accuracy | 100 |
| PP | 30 (max. 48) |
| Introduced | Generation II |
Targets a single adjacent Pokemon.
Beat Up deals damage from each Pokemon on your team that does not have a status ailment (or is fainted). The power of Beat Up is calculated as:
UsersBaseAttack ÷ 10 + 5.
Beat Up will also receive any boosts from the originating user, such as STAB and any applicable items. Although each Pokemon on your team supposedly attacks, the actual power and effects of each hit are based on the original user only - any items held by your team do not affect the damage dealt.
As an example, if a Weavile, who has a base Attack stat of 120, used Beat Up, each hit would have base power of 17. If you had 6 able Pokemon on your team, the total base power would be 102.
In Generations 1-4, Beat Up deals 10 base power typeless damage from each able Pokemon.
| Gold/Silver Crystal |
Party POKéMON join in the attack. |
|---|---|
| Ruby/Sapphire Emerald |
Summons party POKéMON to join in the attack. |
| FireRed/LeafGreen | All party POKéMON join in the attack. The more allies, the more damage. |
| Diamond/Pearl Platinum HeartGold/SoulSilver |
The user gets all the party Pokémon to attack the foe. The more party Pokémon, the more damage. |
| Black/White | The user gets all party Pokémon to attack the target. The more party Pokémon, the greater the number of attacks. |
These pokemon learn Beat Up at the level specified. The level numbers given are for Pokemon Black & White and may vary in other games; check the pokemon's dex page for details.
These pokemon can learn Beat Up as an egg move. Their breeding groups are also shown for reference.