| Type | Ground |
|---|---|
| Category | Physical |
| Power | 50 |
| Accuracy | 90 |
| PP | 10 (max. 16) |
| Introduced | Generation I |
Targets a single adjacent Pokemon.
Bonemerang deals damage and will strike twice (with 50 base power each time).
Each hit of Bonemerang is treated like a separate attack:
The move Counter only counters the final hit, but Bide counters the complete damage.
In Generations 2-4, if the Focus Sash/Band items activate before the final hit, subsequent hits do not cause the holder to faint.
In Generations 1-3, Bonemerang ends immediately if any hit breaks a Substitute.
In Generation 1, each hit will always deal the same damage - if the first critical hits, so will the rest.
| Gold/Silver Crystal |
An attack that strikes twice. |
|---|---|
| Ruby/Sapphire Emerald |
Throws a bone boomerang that strikes twice. |
| FireRed/LeafGreen | The user throws a bone that hits the foe once, then once again on return. |
| Diamond/Pearl Platinum HeartGold/SoulSilver |
The user throws the bone it holds. The bone loops to hit the foe twice, coming and going. |
| Black/White | The user throws the bone it holds. The bone loops to hit the target twice, coming and going. |
These pokemon learn Bonemerang at the level specified. The level numbers given are for Pokemon Black & White and may vary in other games; check the pokemon's dex page for details.