Encore (move)

Move data

Type Normal
Category Status
Power -
Accuracy 100
PP 5  (max. 8)
Introduced Generation II

Move target

Foe
Foe
Foe
User
Ally
Ally

Targets a single adjacent Pokemon.

Effects

Forces opponent to keep using its last more for 2-6 turns.



Game descriptions

Gold/Silver
Crystal
Makes the foe repeat 2-6 times.
Ruby/Sapphire
Emerald
Makes the foe repeat its last move over 2 to 6 turns.
FireRed/LeafGreen Makes the foe use the move it last used repeatedly for two to six turns.
Diamond/Pearl The user compels the foe to keep using only the move it last used for two to six turns.
Platinum
HeartGold/SoulSilver
The user compels the foe to keep using only the move it last used for three to seven turns.
Black/White The user compels the target to keep using only the move it last used for three turns.

Learnt by level up

These pokemon learn Encore at the level specified. The level numbers given are for Pokemon Black & White and may vary in other games; check the pokemon's dex page for details.

Clefairy
#035 / Normal
Level 4
Seel
#086 / Water
Level 13
Dewgong
#087 / Water · Ice
Level 13
Mr. Mime
#122 / Psychic
Level 11
Cleffa
#173 / Normal
Level 4
Togepi
#175 / Normal
Level 17
Togetic
#176 / Normal · Flying
Level 17
Shuckle
#213 / Bug · Rock
Level 7
Slakoth
#287 / Normal
Level 7
Vigoroth
#288 / Normal
Level 7
Slaking
#289 / Normal
Level 7
Plusle
#311 / Electric
Level 17
Minun
#312 / Electric
Level 17
Illumise
#314 / Bug
Level 25
Gulpin
#316 / Poison
Level 23
Swalot
#317 / Poison
Level 23
Wynaut
#360 / Psychic
Level 1
Spheal
#363 / Ice · Water
Level 7
Sealeo
#364 / Ice · Water
Level 1
Walrein
#365 / Ice · Water
Level 7
Mime Jr.
#439 / Psychic
Level 11
Oshawott
#501 / Water
Level 31
Dewott
#502 / Water
Level 36
Samurott
#503 / Water
Level 38
Minccino
#572 / Normal
Level 15
Emolga
#587 / Electric · Flying
Level 38

Learnt by breeding

These pokemon can learn Encore as an egg move. Their breeding groups are also shown for reference.

Pikachu
#025 / Electric
Fairy, Field
Raichu
#026 / Electric
Field, Fairy
Psyduck
#054 / Water
Field, Water 1
Golduck
#055 / Water
Field, Water 1
Mankey
#056 / Fighting
Field
Primeape
#057 / Fighting
Field
Poliwag
#060 / Water
Water 1
Poliwhirl
#061 / Water
Water 1
Poliwrath
#062 / Water · Fighting
Water 1
Abra
#063 / Psychic
Human-Like
Kadabra
#064 / Psychic
Human-Like
Alakazam
#065 / Psychic
Human-Like
Machop
#066 / Fighting
Human-Like
Machoke
#067 / Fighting
Human-Like
Machamp
#068 / Fighting
Human-Like
Bellsprout
#069 / Grass · Poison
Grass
Weepinbell
#070 / Grass · Poison
Grass
Victreebel
#071 / Grass · Poison
Grass
Seel
#086 / Water
Field, Water 1
Dewgong
#087 / Water · Ice
Water 1, Field
Ledyba
#165 / Bug · Flying
Bug
Ledian
#166 / Bug · Flying
Bug
Pichu
#172 / Electric
Undiscovered
Azumarill
#184 / Water
Water 1, Fairy
Politoed
#186 / Water
Water 1
Hoppip
#187 / Grass · Flying
Fairy, Grass
Skiploom
#188 / Grass · Flying
Fairy, Grass
Jumpluff
#189 / Grass · Flying
Grass, Fairy
Sunkern
#191 / Grass
Grass
Sunflora
#192 / Grass
Grass
Wooper
#194 / Water · Ground
Water 1, Field
Quagsire
#195 / Water · Ground
Field, Water 1
Ralts
#280 / Psychic
Amorphous
Kirlia
#281 / Psychic
Amorphous
Gardevoir
#282 / Psychic
Amorphous
Azurill
#298 / Normal
Undiscovered
Volbeat
#313 / Bug
Human-Like, Bug
Illumise
#314 / Bug
Bug, Human-Like
Spinda
#327 / Normal
Field, Human-Like
Chimchar
#390 / Fire
Field, Human-Like
Monferno
#391 / Fire · Fighting
Field, Human-Like
Infernape
#392 / Fire · Fighting
Human-Like, Field
Buneary
#427 / Normal
Field, Human-Like
Lopunny
#428 / Normal
Field, Human-Like
Chatot
#441 / Normal · Flying
Flying
Gallade
#475 / Psychic · Fighting
Amorphous
Purrloin
#509 / Dark
Field
Liepard
#510 / Dark
Field
Audino
#531 / Normal
Fairy
Cottonee
#546 / Grass
Grass, Fairy
Whimsicott
#547 / Grass
Fairy, Grass
Darumaka
#554 / Fire
Field
Darmanitan
Standard Mode
#555 / Fire
Field
Cubchoo
#613 / Ice
Field
Beartic
#614 / Ice
Field
Shelmet
#616 / Bug
Bug
Accelgor
#617 / Bug
Bug

 

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