Fake Out (move)

Move data

Type Normal
Category Physical
Power 40
Accuracy 100
PP 10  (max. 16)
Priority +3
Introduced Generation III

Move target

Foe
Foe
Foe
User
Ally
Ally

Targets a single adjacent Pokemon.

Effects

Fake Out attacks with high priority and causes the foe flinch, if it hits. It is only successful on the first turn the Pokemon is in battle, but reset each time the Pokemon switches out and back in.

Changes

Prior to Black/White, Fake Out had priority +1.



Game descriptions

Ruby/Sapphire
Emerald
A 1st-turn, 1st-strike move that causes flinching.
FireRed/LeafGreen An attack that hits first and causes flinching. Usable only on 1st turn.
Diamond/Pearl
Platinum
An attack that hits first and makes the target flinch. This move works only on the first turn.
HeartGold/SoulSilver
Black/White
An attack that hits first and makes the target flinch. It only works the first turn the user is in battle.

Learnt by level up

These pokemon learn Fake Out at the level specified. The level numbers given are for Pokemon Black & White and may vary in other games; check the pokemon's dex page for details.

Meowth
#052 / Normal
Level 9
Persian
#053 / Normal
Level 1
Kangaskhan
#115 / Normal
Level 7
Tyrogue
#236 / Fighting
Level 1
Lombre
#271 / Water · Grass
Level 11
Nuzleaf
#274 / Grass · Dark
Level 19
Makuhita
#296 / Fighting
Level 13
Hariyama
#297 / Fighting
Level 13
Skitty
#300 / Normal
Level 1
Delcatty
#301 / Normal
Level 1
Sableye
#302 / Dark · Ghost
Level 18
Glameow
#431 / Normal
Level 1
Purugly
#432 / Normal
Level 1
Purrloin
#509 / Dark
Level 21
Liepard
#510 / Dark
Level 22
Mienfoo
#619 / Fighting
Level 13
Mienshao
#620 / Fighting
Level 1

Learnt by breeding

These pokemon can learn Fake Out as an egg move. Their breeding groups are also shown for reference.

Squirtle
#007 / Water
Water 1, Monster
Wartortle
#008 / Water
Monster, Water 1
Blastoise
#009 / Water
Monster, Water 1
Pikachu
#025 / Electric
Fairy, Field
Raichu
#026 / Electric
Field, Fairy
Seel
#086 / Water
Water 1, Field
Dewgong
#087 / Water · Ice
Water 1, Field
Mr. Mime
#122 / Psychic
Human-Like
Jynx
#124 / Ice · Psychic
Human-Like
Pichu
#172 / Electric
Undiscovered
Aipom
#190 / Normal
Field
Sneasel
#215 / Dark · Ice
Field
Delibird
#225 / Ice · Flying
Water 1, Field
Smoochum
#238 / Ice · Psychic
Undiscovered
Skitty
#300 / Normal
Field, Fairy
Delcatty
#301 / Normal
Fairy, Field
Meditite
#307 / Fighting · Psychic
Human-Like
Medicham
#308 / Fighting · Psychic
Human-Like
Spinda
#327 / Normal
Field, Human-Like
Kecleon
#352 / Normal
Field
Chimchar
#390 / Fire
Field, Human-Like
Monferno
#391 / Fire · Fighting
Human-Like, Field
Infernape
#392 / Fire · Fighting
Field, Human-Like
Ambipom
#424 / Normal
Field
Buneary
#427 / Normal
Human-Like, Field
Lopunny
#428 / Normal
Field, Human-Like
Mime Jr.
#439 / Psychic
Undiscovered
Croagunk
#453 / Poison · Fighting
Human-Like
Toxicroak
#454 / Poison · Fighting
Human-Like
Weavile
#461 / Dark · Ice
Field
Scraggy
#559 / Dark · Fighting
Field, Dragon
Scrafty
#560 / Dark · Fighting
Dragon, Field

 

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