Foul Play (move)

Move data

Type Dark
Category Physical
Power 95
Accuracy 100
PP 15  (max. 24)
Introduced Generation V

Move target

Foe
Foe
Foe
User
Ally
Ally

Targets a single adjacent Pokemon.

Effects

Foul Play uses the opponent's Attack stat instead of the user's in damage calculation. In other words, the move acts as if the target is attacking themselves, and thus is more powerful when the opponent has higher Attack.



Game descriptions

Black/White The user turns the target's power against it. The higher the target's Attack stat, the greater the damage.

Learnt by level up

These pokemon learn Foul Play at the level specified. The level numbers given are for Pokemon Black & White and may vary in other games; check the pokemon's dex page for details.

Murkrow
#198 / Dark · Flying
Level 45
Houndour
#228 / Dark · Fire
Level 40
Houndoom
#229 / Dark · Fire
Level 45
Sableye
#302 / Dark · Ghost
Level 50
Honchkrow
#430 / Dark · Flying
Level 45
Sandile
#551 / Ground · Dark
Level 37
Krokorok
#552 / Ground · Dark
Level 40
Krookodile
#553 / Ground · Dark
Level 42
Zorua
#570 / Dark
Level 29
Zoroark
#571 / Dark
Level 29

Learnt by breeding

These pokemon can learn Foul Play as an egg move. Their breeding groups are also shown for reference.

Meowth
#052 / Normal
Field
Persian
#053 / Normal
Field
Seedot
#273 / Grass
Field, Grass
Nuzleaf
#274 / Grass · Dark
Grass, Field
Shiftry
#275 / Grass · Dark
Field, Grass
Kecleon
#352 / Normal
Field
Stunky
#434 / Poison · Dark
Field
Skuntank
#435 / Poison · Dark
Field
Purrloin
#509 / Dark
Field
Liepard
#510 / Dark
Field

 

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