Grass Pledge (move)

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Move data

Type Grass
Category Special Special
Power 80
Accuracy 100
PP 10  (max. 16)
Introduced Generation 5

Effects

Grass Pledge deals damage at base power 80. If a teammate uses Fire Pledge or Water Pledge in the same turn, the moves combine into one attack of base power 160 and added effects appear.

The faster Pokemon moves first but waits for the other Pokemon to make their move. When the slower Pledge user moves, the combo attack hits the Pokemon the slower user was targeting.

If Grass Pledge is used with Fire Pledge, the move animation shows Fire Pledge and a sea of fire envelops the foe's team is created that damages opponents 18 of their maximum HP each turn, for 4 turns.

If Grass Pledge is used with Water Pledge, the move animation shows Grass Pledge and a swamp envelops the foe's team that halves the opponents' speed for 4 turns.

Changes

In Generation 5, Grass Pledge has base power 50.

Move target

Foe
Foe
Foe
User
Ally
Ally

Targets a single adjacent Pokemon.

Game descriptions

Black/White
Black 2/White 2
A column of grass hits opposing Pokémon. When used with its water equivalent, its damage increases into a vast swamp.
X/Y A column of grass hits the target. When used with its water equivalent, its damage increases and a vast swamp appears.

Learnt by move tutor

These Pokémon can learn Grass Pledge by the various move tutors in the games.

Bulbasaur
#001 / Grass · Poison
Ivysaur
#002 / Grass · Poison
Venusaur
#003 / Grass · Poison
Chikorita
#152 / Grass
Bayleef
#153 / Grass
Meganium
#154 / Grass
Treecko
#252 / Grass
Grovyle
#253 / Grass
Sceptile
#254 / Grass
Turtwig
#387 / Grass
Grotle
#388 / Grass
Torterra
#389 / Grass · Ground
Snivy
#495 / Grass
Servine
#496 / Grass
Serperior
#497 / Grass
Chespin
#650 / Grass
Quilladin
#651 / Grass
Chesnaught
#652 / Grass · Fighting