Pokémon move groups

Below are some sets of moves in which each move shares a common attribute, such as never missing or getting a OHKO.

Infinite accuracy moves

Below are all the moves that always hit, regardless of accuracy or evasion stats. Moves such as Sand-attack have no effect on them.

Name
Type
Cat.
Power
Acc.
PP
Aerial AceFlyingPhysical 60 20
Aura SphereFightingSpecial 80 20
Feint AttackDarkPhysical 60 20
Magical LeafGrassSpecial 60 20
Magnet BombSteelPhysical 60 20
Shadow PunchGhostPhysical 60 20
Shock WaveElectricSpecial 60 20
SwiftNormalSpecial 60 20
Vital ThrowFightingPhysical 70 10

1-Hit Knockout moves

These moves will always faint a Pokémon in one hit. The catch is that the accuracy is extremely low for obvious reasons. Furthermore, they will only succeed if the user is of a higher level than the target Pokémon.

Name
Type
Cat.
Power
Acc.
PP
FissureGroundPhysical - - 5
GuillotineNormalPhysical - - 5
Horn DrillNormalPhysical - - 5
Sheer ColdIceSpecial - - 5