Heal Bell (move)

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Move data

Type Normal
Category Status Status
Power -
Accuracy -
PP 5  (max. 8)
Introduced Generation 2

Effects

Heals the user's party's status conditions.

Move target

Foe
Foe
Foe
User
Ally
Ally

Targets all Pokemon on the user’s team.

Game descriptions

Gold/Silver
Crystal
Eliminates all status problems.
Ruby/Sapphire
Emerald
Chimes soothingly to heal all status abnormalities.
FireRed/LeafGreen A soothing bell chimes to heal the status problems of all allies.
Diamond/Pearl
Platinum
HeartGold/SoulSilver
The user makes a soothing bell chime to heal the status problems of all the party Pokémon.
Black/White
Black 2/White 2
The user makes a soothing bell chime to heal the status problems of all the party Pokémon.
X/Y The user makes a soothing bell chime to heal the status conditions of all the party Pokémon.

Learnt by level up

These Pokémon learn Heal Bell at the level specified. The numbers given are for Pokémon X & Y and may vary in other games; check the respective Pokédex pages for details.

Miltank
#241 / Normal
Level 48
Celebi
#251 / Psychic · Grass
Level 1
Skitty
#300 / Normal
Level 39
Chimecho
#358 / Psychic
Level 38

Learnt by breeding

These Pokémon can learn Heal Bell as an egg move. Their breeding groups are also shown for reference.

Chansey
#113 / Normal
Fairy
Snubbull
#209 / Fairy
Fairy, Field
Granbull
#210 / Fairy
Fairy, Field
Blissey
#242 / Normal
Fairy
Happiny
#440 / Normal
Undiscovered
Audino
#531 / Normal
Fairy