| Type | Normal |
|---|---|
| Category | Special |
| Power | 150 |
| Accuracy | 90 |
| PP | 5 (max. 8) |
| Introduced | Generation I |
User cannot move on the following turn.
TM15 in all games
| Gold/Silver Crystal |
1st turn: Attack 2nd turn: Rest |
|---|---|
| Ruby/Sapphire Emerald |
Powerful, but leaves the user immobile the next turn. |
| FireRed/LeafGreen | A severely damaging attack that makes the user rest on the next turn. |
| Diamond/Pearl Platinum HeartGold/SoulSilver |
The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy. |
| Black/White | The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. |
These pokemon learn Hyper Beam at the level specified. The level numbers given are for Pokemon Black & White and may vary in other games; check the pokemon's dex page for details.