Magnet Rise (move)

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Move data

Type Electric
Category Status Status
Power -
Accuracy -
PP 10  (max. 16)
Introduced Generation 4

Effects

User becomes immune to Ground-type moves for 5 turns.

Move target

Foe
Foe
Foe
User
Ally
Ally

Targets the user.

Game descriptions

Diamond/Pearl
Platinum
HeartGold/SoulSilver
The user levitates using electrically generated magnetism for five turns.
Black/White
Black 2/White 2
The user levitates using electrically generated magnetism for five turns.
X/Y The user levitates using electrically generated magnetism for five turns.

Learnt by level up

These Pokémon learn Magnet Rise at the level specified. The numbers given are for Pokémon X & Y and may vary in other games; check the respective Pokédex pages for details.

Magnemite
#081 / Electric · Steel
Level 49
Magneton
#082 / Electric · Steel
Level 62
Voltorb
#100 / Electric
Level 40
Electrode
#101 / Electric
Level 46
Porygon
#137 / Normal
Level 23
Forretress
#205 / Bug · Steel
Level 1
Forretress
#205 / Bug · Steel
Level 60
Porygon2
#233 / Normal
Level 23
Metang
#375 / Steel · Psychic
Level 1
Metagross
#376 / Steel · Psychic
Level 1
Magnezone
#462 / Electric · Steel
Level 62
Porygon-Z
#474 / Normal
Level 23
Probopass
#476 / Rock · Steel
Level 1
Genesect
#649 / Bug · Steel
Level 1

Learnt by breeding

These Pokémon can learn Magnet Rise as an egg move. Their breeding groups are also shown for reference.

Vanillite
#582 / Ice
Mineral
Vanillish
#583 / Ice
Mineral
Vanilluxe
#584 / Ice
Mineral
Larvesta
#636 / Bug · Fire
Bug
Volcarona
#637 / Bug · Fire
Bug
Amaura
#698 / Rock · Ice
Monster
Aurorus
#699 / Rock · Ice
Monster