Magnetic Flux (move)

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Move data

Type Electric
Category Status Status
Power -
Accuracy -
PP 20  (max. 32)
Introduced Generation 6

Effects

Magnetic Flux raises the Defense and Special Defense of ally Pokémon with the Plus or Minus abilities.

Move target

Foe
Foe
Foe
User
Ally
Ally

Targets a single adjacent Pokemon.

Game descriptions

X/Y The user manipulates magnetic fields, which raises the Defense and Sp. Def stats of ally Pokémon with the Plus or Minus Ability.

Learnt by level up

These Pokémon learn Magnetic Flux at the level specified. The level numbers given are for Pokémon X & Y and may vary in other games; check the Pokémon's dex page for details.

Electrode
#101 / Electric
Level 1
Ampharos
#181 / Electric
Level 1
Magnezone
#462 / Electric · Steel
Level 1
Klinklang
#601 / Steel
Level 76