|PP||15 (max. 24)|
If the target is asleep, Nightmare causes it to lose 1⁄4 of its maximum HP after each turn. The
status condition is cured when the Pokemon wakes up.
Targets a single adjacent Pokemon.
|A sleeper loses 1/4 HP every turn.|
|Inflicts 1/4 damage on a sleeping foe every turn.|
|FireRed/LeafGreen||A sleeping foe is shown a nightmare that inflicts some damage every turn.|
|A sleeping foe is shown a nightmare that inflicts some damage every turn.|
Black 2/White 2
|A sleeping target sees a nightmare that inflicts some damage every turn.|
|X/Y||A sleeping target sees a nightmare that inflicts some damage every turn.|
Learnt by level up
These Pokémon learn Nightmare at the level specified. The numbers given are for Pokémon X & Y and may vary in other games; check the respective Pokédex pages for details.
#092 / Ghost · Poison
Level 47 Haunter
#093 / Ghost · Poison
Level 61 Gengar
#094 / Ghost · Poison
Level 61 Hypno
#097 / Psychic
Level 1 Darkrai
#491 / Dark
Level 38 Munna
#517 / Psychic
Learnt by breeding
These Pokémon can learn Nightmare as an egg move. Their breeding groups are also shown for reference.
#442 / Ghost · Dark
#562 / Ghost
Amorphous, Mineral Cofagrigus
#563 / Ghost