| Type | Normal |
|---|---|
| Category | Physical |
| Power | 40 |
| Accuracy | 100 |
| PP | 20 (max. 32) |
| Introduced | Generation I |
Targets a single adjacent Pokemon.
A small amount of money is gained after the battle resolves.
TM16 in Generation 1
| Gold/Silver Crystal |
Throws coins. Gets them back later. |
|---|---|
| Ruby/Sapphire Emerald |
Throws coins at the foe. Money is recovered after. |
| FireRed/LeafGreen | Numerous coins are hurled at the foe. Money is earned after battle. |
| Diamond/Pearl Platinum HeartGold/SoulSilver |
Numerous coins are hurled at the foe to inflict damage. Money is earned after battle. |
| Black/White | Numerous coins are hurled at the target to inflict damage. Money is earned after the battle. |
These pokemon learn Pay Day at the level specified. The level numbers given are for Pokemon Black & White and may vary in other games; check the pokemon's dex page for details.
These pokemon can learn Pay Day as an egg move. Their breeding groups are also shown for reference.