Psychic Terrain (move)
|PP||10 (max. 16)|
Psychic Terrain creates a low-lying psychic field for 5 turns, that prevents high-priority moves (such as Quick Attack or Sucker Punch) being used. The power of Psychic type moves also increases while in effect.
Psychic Terrain is a
terrain condition and can coexist at the same time as weather conditions, but not other terrain conditions.
When a Pokémon is holding Psychium Z and uses its Z-Power, Psychic Terrain turns into Z-Psychic Terrain and raises Special Attack one stage, in addition to its usual effect as above.
Targets the entire field.
|Sun/Moon||This protects Pokémon on the ground from priority moves and powers up Psychic-type moves for five turns.|