Quash (move)

Move data

Type Dark
Category Status
Power -
Accuracy 100
PP 15  (max. 24)
Introduced Generation V

Move target

Foe
Foe
Foe
User
Ally
Ally

Targets a single adjacent Pokemon.

Effects

Quash forces the target Pokemon to move last in the current turn.

It does not have priority so will fail if the target already moved in the current turn. Therefore it is useless in single battles and only works in double/triple battles.

Machine

TM60 in Generation 5





Game descriptions

Black/White The user suppresses the target and makes its move go last.

Learnt by level up

These pokemon learn Quash at the level specified. The level numbers given are for Pokemon Black & White and may vary in other games; check the pokemon's dex page for details.

Murkrow
#198 / Dark · Flying
Level 65
Honchkrow
#430 / Dark · Flying
Level 65

Learnt by Machine

Nidoqueen
#031 / Poison · Ground
Nidoking
#034 / Poison · Ground
Kingler
#099 / Water
Mew
#151 / Psychic
Murkrow
#198 / Dark · Flying
Slowking
#199 / Water · Psychic
Kingdra
#230 / Water · Dragon
Raikou
#243 / Electric
Entei
#244 / Fire
Suicune
#245 / Water
Slaking
#289 / Normal
Piplup
#393 / Water
Prinplup
#394 / Water
Empoleon
#395 / Water · Steel
Vespiquen
#416 / Bug · Flying
Honchkrow
#430 / Dark · Flying
Spiritomb
#442 / Ghost · Dark
Arceus
#493 / Normal