Quick Guard (move)

Move data

Type Fighting
Category Status
Power -
Accuracy -
PP 15  (max. 24)
Priority +3
Introduced Generation V

Move target

Foe
Foe
Foe
User
Ally
Ally

Targets all Pokemon on the user’s team.

Effects

Quick Guard protects the user's team from all increased priority moves such as ExtremeSpeed and Bullet Punch. Since its priority is +3 it will be used before all damage-dealing priority moves.

Its accuracy drops to 50% if used consecutively after itself, Detect, Protect, Endure or Wide Guard.



Game descriptions

Black/White The user protects itself and its allies from priority moves. If used in succession, its chance of failing rises.

Learnt by level up

These pokemon learn Quick Guard at the level specified. The level numbers given are for Pokemon Black & White and may vary in other games; check the pokemon's dex page for details.

Hitmonchan
#107 / Fighting
Level 31
Mr. Mime
#122 / Psychic
Level 1
Hitmontop
#237 / Fighting
Level 46
Lucario
#448 / Fighting · Steel
Level 33
Sawk
#539 / Fighting
Level 45
Archen
#566 / Rock · Flying
Level 25
Archeops
#567 / Rock · Flying
Level 25
Escavalier
#589 / Bug · Steel
Level 8
Mienfoo
#619 / Fighting
Level 45
Cobalion
#638 / Steel · Fighting
Level 55
Terrakion
#639 / Rock · Fighting
Level 55
Virizion
#640 / Grass · Fighting
Level 55
Keldeo
Ordinary
#647 / Water · Fighting
Level 55

Learnt by breeding

These pokemon can learn Quick Guard as an egg move. Their breeding groups are also shown for reference.

Chimchar
#390 / Fire
Field, Human-Like
Monferno
#391 / Fire · Fighting
Field, Human-Like
Infernape
#392 / Fire · Fighting
Field, Human-Like