| Type | Normal |
|---|---|
| Category | Status |
| Power | - |
| Accuracy | - |
| PP | 25 (max. 40) |
| Introduced | Generation II |
The user's party is protected from status conditions.
TM20 in Generation 3, 4, 5
| Gold/Silver Crystal |
Prevents all status problems. |
|---|---|
| Ruby/Sapphire Emerald |
A mystical force prevents all status problems. |
| FireRed/LeafGreen | It protects the user’s party from all status problems for five turns. |
| Diamond/Pearl Platinum HeartGold/SoulSilver Black/White |
The user creates a protective field that prevents status problems for five turns. |
These pokemon learn Safeguard at the level specified. The level numbers given are for Pokemon Black & White and may vary in other games; check the pokemon's dex page for details.