Sonic Boom (move)

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Move data

Type Normal
Category Special Special
Power -
Accuracy 90
PP 20  (max. 32)
Introduced Generation 1

Effects

Sonic Boom always deals 20 HP damage to the target, regardless of typing (although Ghost type Pokémon are still immune). It has no additional effect.

Changes

In Generation 1, Sonic Boom hits Ghost types regardless of their immunity to Normal type moves.

Changes

In Generations 1-5, this move's name was formatted as SonicBoom.

Move target

Foe
Foe
Foe
User
Ally
Ally

Targets a single adjacent Pokemon.

Game descriptions

Gold/Silver
Crystal
Always inflicts 20HP damage.
Ruby/Sapphire
Emerald
Launches shock waves that always inflict 20 HP damage.
FireRed/LeafGreen The foe is hit with a shock wave that always inflicts 20-HP damage.
Diamond/Pearl
Platinum
HeartGold/SoulSilver
The foe is hit with a destructive shock wave that always inflicts 20 HP damage.
Black/White
Black 2/White 2
The target is hit with a destructive shock wave that always inflicts 20 HP damage.
X/Y The target is hit with a destructive shock wave that always inflicts 20 HP damage.

Learnt by level up

These Pokémon learn Sonic Boom at the level specified. The numbers given are for Pokémon X & Y and may vary in other games; check the respective Pokédex pages for details.

Magnemite
#081 / Electric · Steel
Level 11
Magneton
#082 / Electric · Steel
Level 1
Voltorb
#100 / Electric
Level 8
Electrode
#101 / Electric
Level 1
Yanma
#193 / Bug · Flying
Level 14
Vibrava
#329 / Ground · Dragon
Level 1
Flygon
#330 / Ground · Dragon
Level 1
Buizel
#418 / Water
Level 1
Floatzel
#419 / Water
Level 1
Magnezone
#462 / Electric · Steel
Level 1
Yanmega
#469 / Bug · Flying
Level 14

Learnt by breeding

These Pokémon can learn Sonic Boom as an egg move. Their breeding groups are also shown for reference.

Spinarak
#167 / Bug · Poison
Bug
Ariados
#168 / Bug · Poison
Bug
Munna
#517 / Psychic
Field
Musharna
#518 / Psychic
Field