| Type | Fire |
|---|---|
| Category | Status |
| Power | - |
| Accuracy | - |
| PP | 5 (max. 8) |
| Introduced | Generation II |
Targets the entire field.
Sunny Day causes bright sunlight that lasts for 5 turns, and induces these additional effects:
TM11 in Generation 2, 3, 4, 5
| Gold/Silver Crystal |
Boosts fire-type moves for 5 turns. |
|---|---|
| Ruby/Sapphire Emerald |
Boosts the power of FIRE- type moves for 5 turns. |
| FireRed/LeafGreen | The sun blazes for five turns, powering up FIRE-type moves. |
| Diamond/Pearl Platinum HeartGold/SoulSilver Black/White |
The user intensifies the sun for five turns, powering up Fire-type moves. |
These pokemon learn Sunny Day at the level specified. The level numbers given are for Pokemon Black & White and may vary in other games; check the pokemon's dex page for details.