| Type | Psychic |
|---|---|
| Category | Status |
| Power | - |
| Accuracy | - |
| PP | 15 (max. 24) |
| Introduced | Generation V |
Targets a single adjacent Pokemon.
Telekinesis raises the opponent into the air for three turns, causing two effects:
Telekinesis cannot be used while Gravity or Ingrain is in effect, or if the target is holding an Iron Ball. The effect is cancelled if the raised Pokemon is hit by Smack Down.
TM19 in Generation 5
| Black/White | The user makes the target float with its psychic power. The target is easier to hit for three turns. |
|---|
These pokemon learn Telekinesis at the level specified. The level numbers given are for Pokemon Black & White and may vary in other games; check the pokemon's dex page for details.