Thousand Arrows (move)

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Move data

Type Ground
Category Physical
Power 90
Accuracy 100
PP 10  (max. 16)
Introduced Generation 6

Effects

Thousand Arrows deals damage and knocks the target to the ground. Any raised Pokémon now become susceptible to Ground moves and Arena Trap. Raised Pokémon are any Flying types or those under the effects of Levitate, Magnet Rise or Telekinesis. Full details in glossary.

Thousand Arrows can hit Pokémon using Fly or Bounce and will bring them back down to the ground, thus cancelling the moves. It can also hit Pokémon using Sky Drop but does not knock them to the ground. It does not knock down Substitutes but deals damage to the Substitute as normal.

Z-Move effects

When a Pokémon is holding Groundium Z and uses its Z-Power, Thousand Arrows turns into Tectonic Rage and has base power 180.

Move target

Foe
Foe
Foe
User
Ally
Ally

Targets a single adjacent Pokemon.

Game descriptions

X/Y
O.Ruby/A.Sapphire
This move also hits opposing Pokémon that are in the air. Those Pokémon are knocked down to the ground.
Sun/Moon This move also hits opposing Pokémon that are in the air. Those Pokémon are knocked down to the ground.