Volt Tackle (move)

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Move data

Type Electric
Category Physical Physical
Power 120
Accuracy 100
PP 15  (max. 24)
Introduced Generation 3

Effects

Volt Tackle deals damage and has a 10% chance of paralyzing the target, but the user receives 13 of the damage it inflicted in recoil. In other words, if the attack does 90 HP damage to the opponent, the user will lose 30 HP.

Move target

Foe
Foe
Foe
User
Ally
Ally

Targets a single adjacent Pokemon.

Game descriptions

Ruby/Sapphire
Emerald
A life-risking tackle that slightly hurts the user.
FireRed/LeafGreen The user throws an electrified tackle. It hurts the user a little.
Diamond/Pearl
Platinum
HeartGold/SoulSilver
The user electrifies itself, then charges at the foe. It causes considerable damage to the user as well.
Black/White The user electrifies itself, then charges. It causes considerable damage to the user and may leave the target with paralysis.
Black 2/White 2 The user electrifies itself, then charges. It causes considerable damage to the user and may leave the target with paralysis.
X/Y The user electrifies itself, then charges. This also damages the user quite a lot. This may leave the target with paralysis.

Special/Event moves

Pichu
#172 / Electric
Breed Pikachu/Raichu holding Light Ball