PokeBase - Pokemon Q&A Meta Battle Subway

What is a good moveset for Mew?

5 votes

Okay, I'm not going to even give my Mew's moveset. There are so many movesets it can have.

Mew Learnset

asked 1 year ago
by trachy (46,938)
edited 10 months ago by DarkTyphlosion
Mew @ Expert Belt
Trait: Synchronize
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Psychic
- Super Fang
- Brine
- Aura Sphere

26 Answers

8 votes

Psychic/Grass knot(stab, good power/or bye bye groudon see yah Kyogre)

flamethrower/Ice beam(type coverage against bug and steel, great power/ kills raquaza)

shadow ball/dark pulse(type coverage against ghost types, good power)

aura sphere(type coverage against dark, never miss, good power)

answered 1 year ago
by Speed freak (35,842)
edited 1 year ago by Speed freak
5 votes

Flamethrower()
Ice Beam()
Thunderbolt()
Earthquake()
You Know The Reasons For All of these moves.

answered 1 year ago
by Swampert (27,596)
What about Fire Blast Blizzard Thunder and Earthquake instead...
4 votes

Here's the set recommended for baton passing. Offensive stats

Nasty Plot/Swords Dance- Physical or Special. Your choice.

Baton Pass-This move is needed obviously.

Taunt/hypnosis-keeps the foe from doing stuff to disrupt you. Prevents things like Haze.

Dark Pulse/Shadow claw/zen headbutt/psychic/Flame Charge-Deals with pokemon. The first four depend on whether you want STAB (and physical or special), Flame charge is for free speed boosts on top of all this.

answered 11 months ago
by DarkTyphlosion (59,094)
3 votes

That Awesome (Mew) @ Expert Belt
Trait: Synchronize
EVs: 128 Atk / 128 SAtk / 252 Spd
Naive Nature (+Spd, -SDef)
- Work Up
- Giga Drain
- Drain Punch
- Earthquake

Note to Mew: You can't take someone else's set and post it before them, even if you give them credit.

answered 4 months ago
by 195cbdcf73100169 (15,144)
Ok. :) I love this set.
Go with Psychic, it is better than Earthquake. Less SE hits, but far less Pokemon resist Grass+Fighting+Psychic than Grass+Fighting+Ground. In fact, I'd say the difference in number of resistances far makes up for the difference in SE hits. Plus, it has higher base power when counting in STAB.
Yeah, old set.
I use Metronome instead of Earthquake. Works wonders for me.
3 votes

The most annoying Mew I have Battled

Mew@ Leftovers

description

Trait: Synchronize

EVs: 252 HP, 80 Sp. Defense, 176 Speed

Timid Nature:(-Attack +Speed)

  • Taunt
  • Will-O-Wisp
  • Softboiled/Stealth Rock
  • Psychic/Psyshock

-Mike

answered 4 months ago
by PokemonBlack10 (25,106)
edited 4 months ago by PokemonBlack10
2 votes

FEAR (Mew) @ Focus Sash (LV 1/5)
Trait: Synchronize
EVs: 252 Atk
Adamant Nature (+Atk, -SAtk)
- Endeavor
- Vacuum Wave/Sucker Punch

answered 4 months ago
by Mew (15,376)
Flattering!
Lol, I love how you just go looking for F.E.A.R. sets xD
2 votes

Mew @ Choice Scarf
Trait: Synchronize
EVs: 252 HP / 4 Def / 252 Spd
Timid Nature (+Spd, -Atk)
- Transform
- Fire Blast
- Psyshock
- Thunderbolt

answered 4 months ago
by Mew (15,376)
2 votes

Mew @ Leftovers
Trait: Synchronize
EVs: 4 HP / 240 Def / 4 Atk / 240 SDef / 16 Spd
Adamant Nature (+Atk, -SAtk)
- Flame Charge
- Baton Pass
- Bulk Up
- Calm Mind

answered 4 months ago
by Mew (15,376)
Wasnt this mine?
2 votes

descriptiondescription @ leftovers
Trait: Synchronize
Evs: 4 HP / 252 SAtk / 252 Spd
Timid Nature(-Atk +Spd)
Brine
Super Fang
Psychic
Giga Drain


Super fang + Brine combo. Super fang to instantly damage any pokemon that switches in, while brine does double the damage the next turn. Coupled with SR or any entry hazards, it will potentially KO any non-ghost foe. Psychic is STAB, and Giga Drain is for coverage.

Credits to: J98, Trachy, SF

answered 3 months ago
by Pwnyta (2,026)
edited 3 months ago by Pwnyta
Thats pretty good, but a water type can stall that set, especially Water Dark types.
I like the Brine+Super Fang strategy. Speed is right though. Replace Flamethrower with Thunderbolt or Giga Drain and Shadow Ball with Psychic or Psyshock. Psychic/Psyshock should be able to take down most Grass type foes. And as for Water types, Super Fang follwed by a SE hit should be able to take them down.
Uhhh.. only water/dark is sharpedo/carvahna, and they have extremely frail defenses...
No there is Also Crawdaunt, and Hydregion also resists that.
Crawdaunt isn't going to be seen in the same tier as Mew, like ever.
I mean, there's the rare occasion that an idiot like me might throw him in a weather team, but for the most part he sticks to his stuff.

Hydreigon is always a noteable weakness, but having one pokemon be able to counter a set is good and fine, better than a majority.

I agree with Trachy. STAB and Thunderbolt / Giga drain will make it nice.

Love the thought of Super Fang + Brine btw.
1 vote

Gen V

Mew @ Leftovers

Trait: Synchronize

EVs: 4 HP / 252 Atk / 252 Spd

Jolly Nature (+Spd, -SAtk)

  • Flame Charge
  • Swords Dance
  • Sucker Punch
  • Drain Punch

Physical sweeping Mew is awesome. Use Swords Dance to increase your attack, then use Flame Charge. It will do good enough damage comuing off Swords Dance boosts, and will raise your Speed. Sucker Punch deals with Ghost types and other Psychic types (who tend to carry around Shadow Ball) through priority. Drain Punch is just an awesome move, and provides good type coverage in addition to healing. Leftovers protects you from residual damage. Sweeper EVs.

answered 11 months ago
by trachy (46,938)
edited 10 months ago by trachy
1 vote

description

Mew@ Leftovers

Role: Double/Triple Battle Support

Trait: Synchonize

EVs: 4 HP / 252 Def / 252 SDef

Timid Nature (+Spd, -Atk)

  • Aura Sphere
  • Flamethrower
  • Reflect
  • Me First

not your average mew... that me first is pretty unexpected and you are gonna need those EVs in defenses and reflect will help. aura sphere and flamethrower get rid of those pesky dark and bug types.

answered 7 months ago
by Ninja (4,778)
edited 7 months ago by Ninja
Me First doesn't have priority so it will fail if your slower than the opponent. If you use a speed reducing nature it might not work well.
thanks for the tip. i edited.
Vampire Mew? Awesome. At least that's what it looks like to me.
1 vote

Mew @ Leftovers
Trait: Synchronize
EVs: 128 HP / 128 Def / 252 SDef
Bold Nature (+Def, -Atk)
- Will-O-Wisp
- Pain Split
- Night Shade
- Protect

answered 4 months ago
by Mew (15,376)
Yeah, you WOULD do all this, Lol
1 vote

Mew @ Leftovers
Trait: Synchronize
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Super Fang
- Roost
- Ice Punch
- ThunderPunch

answered 4 months ago
by Mew (15,376)
1 vote

Mew @ Muscle Band
Trait: Synchronize
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Swords Dance
- Fire Punch
- Drain Punch
- Earthquake

answered 4 months ago
by Mew (15,376)
1 vote

Mew @ Wise Glasses
Trait: Synchronize
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Nasty Plot
- Charge Beam
- Psyshock
- Fire Blast

answered 4 months ago
by Mew (15,376)
1 vote

Rain Mew:
Mew @ Leftovers/Life Orb
Trait: Synchronize
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Thunder
- Surf
- Giga Drain
- Hypnosis/Role Play/Transform

answered 4 months ago
by Mew (15,376)
1 vote

Sun Mew:
Mew @ Leftovers/Life Orb
Trait: Synchronize
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- SolarBeam
- Fire Blast
- Earth Power
- Transform/Ice Beam/Psyshock

answered 4 months ago
by Mew (15,376)
1 vote

Hail Mew
Mew @ Leftovers
Trait: Synchronize
EVs: 128 Atk / 128 SAtk / 252 Spd
Hasty Nature (+Spd, -Def)
- Blizzard
- Fire Blast
- Drain Punch
- Transform/Sucker Punch/ Vacuum Wave

answered 4 months ago
by Mew (15,376)
1 vote

descriptionSupport Mew
Item: Leftovers
Ability: Synchronize
Nature: Timid
EVs: 58 Hp, 252 Speed, 200 S.Attack


Taunt
Heal-bell
Volt-switch
Ice-beam/Reflect/Light-screen


Taunt Supports by getting rid of annoying Pokemon that try to cripple your team or boost. Heal-bell Heals crippled team mates. Volt-switch is coverage then switching. Ice-beam is more coverage, Reflect and Light-screen are for team support. I have always found it interesting that Mew looks like an unborn baby, and how it is said to be the beginning of all Pokemon, like Unborn babies are the beginning of all life.

answered 4 months ago
by Speed freak (35,842)
edited 3 weeks ago by Speed freak
Mew can't learn Aromatherapy. It can learn Heal Bell, which is essentially the same.
1 vote

Double/Triple Mew Physical

Item: Leftover/Muscle band/Kings-rock
Ability: Synchronize
Nature: Jolly
EVs: 252 Attack, 252 Speed, 6 Hp


Rock-slide
Earthquake
Heal-bell
Fire-punch/Reflect/Light-screen


Rock-slide hits Multiple foes and is coverage. Earthquake hits everything and is coverage. Heal-bell restores team mates to normal condition. Fire-punch is coverage while Light-screen/Reflect is team support.

answered 4 months ago
by Speed freak (35,842)
edited 3 weeks ago by Speed freak
Does equake affect everyone in a tripple battle
If in the middle yes, if on the side then the closest 3 Pokemon.
1 vote

Mew @ Leftovers
Trait: Synchronize
EVs: 252 HP / 4 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Thunder Wave
- Dragon Tail
- Roost
- Heal Bell

answered 3 months ago
by Mew (15,376)
edited 3 months ago by Mew
0 votes

Double/Triple Mew Special

Item: Leftovers/Wise-glasses
Ability: Synchronize
Nature: Timid
EVs: 252 Speed, 252 S.Attack, 6 Hp


Blizzard
Surf
Thunderbolt/Air-cutter
Heal-bell/Light-screen/Reflect


Blizzard hits all foes and is coverage. Surf hits everything and is coverage. Thunderbolt is coverage, Air-cutter hits all foes but is not very powerful. Heal-bell/Light-screen/Reflect choose you support move.

answered 4 months ago
by Speed freak (35,842)
edited 3 weeks ago by Speed freak
0 votes

Double/Triple Battle

Mew @ Life Orb/Smooth Rock
Trait: Synchronize
EVs: 252 HP / 4 Def / 252 Spd
Timid Nature (+Spd, -Atk)
- Transform
- Tailwind
- Sandstorm
- Psychic

Okay, nobody cares about any moves besides Transform. That is right, this is a Transform Mew. Part of the classic Double Landorus and Excadrill Triple Battle team. Tranform into Landorus, then KO everything with the combined might of three of the most powerful Earthquakes of all time.

answered 3 months ago
by trachy (46,938)
0 votes

Mew @ Leftovers

Trait: Synchronize

EVs: 252 HP / 196 Def / 60 SDef

Careful Nature (+SDef, -SAtk)

  • Super Fang
  • Roost
  • Transform
  • Night Shade

An interesting set, that I'm actually using in a rain team of mine.

Super Fang breaks down walls, and that works well. Roost heals off HP, as he's gonna be taking hits a lot. Transform gives him the option to copy an opponents layout when they're low on hp ( Useful ) while Night Shade is instant damage to walls again, or to anything.

Kind of a wall breaker I guess. He can play a lot of roles.

answered 3 months ago
by 195cbdcf73100169 (15,144)
0 votes

I like this moveset because has coverage against 14 types.

enter image description here

Mew@Leftovers

Ev's:252 Atk / 252 Sp.Atk / 4 Speed
Nature:Hasty or Naive
Ability:Synchronize

  • Earthquake
  • Aura Sphere
  • Ice Beam
  • Aerial Ace/Shadow Ball

Stalling Mew

enter image description here

Mew@Flame/Toxic Orb

Ev's:252 Hp/252 Speed/4 Atk
Nature:Timid
Ability:Synchronize

  • Substitute
  • Stealth Rock
  • Earthquake
  • Transform/Roost
answered 3 weeks ago
by Black EmPoLeOn (868)
0 votes

Mew @ Leftovers
enter image description here
Trait: Synchronize
EVs: 252 Atk / 4 Def / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Zen Headbutt
- Drain Punch
- Fire Punch
- Swords Dance

answered 6 days ago
by (Abnormal1!) (2,860)

Please log in or register to answer this question.

 

Quick Search

Type a Pokemon name, type, move, ability to see instant results.