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What is a good moveset for Mew?

10 votes

Okay, I'm not going to even give my Mew's moveset. There are so many movesets it can have.

Mew Learnset

asked Aug 19, 2010 by trachy
edited Jul 1, 2011 by DarkTyphlosion
Mew @ Expert Belt
Trait: Synchronize
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Psychic
- Super Fang
- Brine
- Aura Sphere

35 Answers

10 votes

Psychic/Grass knot(stab, good power/or bye bye groudon see yah Kyogre)

flamethrower/Ice beam(type coverage against bug and steel, great power/ kills raquaza)

shadow ball/dark pulse(type coverage against ghost types, good power)

aura sphere(type coverage against dark, never miss, good power)

answered Aug 19, 2010 by Speed freak
edited Feb 22, 2011 by Speed freak
Bye Bye Groudon, See yah Kyogre... LOL
This set needs nasty plot
7 votes

Flamethrower()
Ice Beam()
Thunderbolt()
Earthquake()
You Know The Reasons For All of these moves.

answered Aug 19, 2010 by Swampert
What about Fire Blast Blizzard Thunder and Earthquake instead...
They are unreliable, bar Earthquake.
and that attack (Fire Blast,...) have a low acc always think in that
4 votes

Here's the set recommended for baton passing. Offensive stats

Nasty Plot/Swords Dance- Physical or Special. Your choice.

Baton Pass-This move is needed obviously.

Taunt/hypnosis-keeps the foe from doing stuff to disrupt you. Prevents things like Haze.

Dark Pulse/Shadow claw/zen headbutt/psychic/Flame Charge-Deals with pokemon. The first four depend on whether you want STAB (and physical or special), Flame charge is for free speed boosts on top of all this.

answered Jun 6, 2011 by DarkTyphlosion
Would substitute be a viable option? For instance, you use substitute, initiate whichever effects you want, say swords dance, then baton pass your sweeper in. Now you still have time left with the substitute to use another swords dance, basically setting up for an indefinite sweep?
Yes, but it is usually a good idea to have at least on attacking move, and the other three are pretty important for this set.
Yeah, I was just thinking that if I opened with mew, since mew is so unpredictable, I'd be able to get away with swapping the taunt/hypnosis spot with substitute. I'm just getting into comp though, so I wouldn't really know. Seems like in uber tier most people wouldn't expect/be prepared to disrupt a baton pass.
4 votes

FEAR (Mew) @ Focus Sash (LV 1/5)
Trait: Synchronize
EVs: 252 Atk
Adamant Nature (+Atk, -SAtk)
- Endeavor
- Vacuum Wave/Sucker Punch

answered Jan 12, 2012 by Mewderator
Flattering!
Lol, I love how you just go looking for F.E.A.R. sets xD
Is this actually real? How on earth would you teach a mew endeavor... This is probably a dumb question, but oh well.
Move tutor in Gen 4.
MERONOME lol
3 votes

That Awesome (Mew) @ Expert Belt
Trait: Synchronize
EVs: 128 Atk / 128 SAtk / 252 Spd
Naive Nature (+Spd, -SDef)
- Work Up
- Giga Drain
- Drain Punch
- Earthquake

Note to Mew: You can't take someone else's set and post it before them, even if you give them credit.

answered Dec 31, 2011 by Josh
Ok. :) I love this set.
Go with Psychic, it is better than Earthquake. Less SE hits, but far less Pokemon resist Grass+Fighting+Psychic than Grass+Fighting+Ground. In fact, I'd say the difference in number of resistances far makes up for the difference in SE hits. Plus, it has higher base power when counting in STAB.
Yeah, old set.
I use Metronome instead of Earthquake. Works wonders for me.
3 votes

Mew @ Choice Scarf
Trait: Synchronize
EVs: 252 HP / 4 Def / 252 Spd
Timid Nature (+Spd, -Atk)
- Transform
- Fire Blast
- Psyshock
- Thunderbolt

answered Jan 12, 2012 by Mewderator
3 votes

Mew @ Leftovers
Trait: Synchronize
EVs: 4 HP / 240 Def / 4 Atk / 240 SDef / 16 Spd
Adamant Nature (+Atk, -SAtk)
- Flame Charge
- Baton Pass
- Bulk Up
- Calm Mind

answered Jan 12, 2012 by Mewderator
Wasnt this mine?
3 votes

The most annoying Mew I have Battled

Mew@ Leftovers

Trait: Synchronize

EVs: 252 HP, 80 Sp. Defense, 176 Speed

Timid Nature:(-Attack +Speed)

  • Taunt
  • Will-O-Wisp
  • Softboiled/Stealth Rock
  • Psychic/Psyshock

-Mike

answered Jan 17, 2012 by &Psychic x
edited Jan 17, 2012 by &Psychic x
2 votes

@ leftovers
Trait: Synchronize
Evs: 4 HP / 252 SAtk / 252 Spd
Timid Nature(-Atk +Spd)
Brine
Super Fang
Psychic
Giga Drain


Super fang + Brine combo. Super fang to instantly damage any pokemon that switches in, while brine does double the damage the next turn. Coupled with SR or any entry hazards, it will potentially KO any non-ghost foe. Psychic is STAB, and Giga Drain is for coverage.

Credits to: J98, Trachy, SF

answered Feb 2, 2012 by Pwnyta
edited Feb 16, 2012 by Pwnyta
Thats pretty good, but a water type can stall that set, especially Water Dark types.
I like the Brine+Super Fang strategy. Speed is right though. Replace Flamethrower with Thunderbolt or Giga Drain and Shadow Ball with Psychic or Psyshock. Psychic/Psyshock should be able to take down most Grass type foes. And as for Water types, Super Fang follwed by a SE hit should be able to take them down.
Uhhh.. only water/dark is sharpedo/carvahna, and they have extremely frail defenses...
No there is Also Crawdaunt, and Hydregion also resists that.
Crawdaunt isn't going to be seen in the same tier as Mew, like ever.
I mean, there's the rare occasion that an idiot like me might throw him in a weather team, but for the most part he sticks to his stuff.

Hydreigon is always a noteable weakness, but having one pokemon be able to counter a set is good and fine, better than a majority.

I agree with Trachy. STAB and Thunderbolt / Giga drain will make it nice.

Love the thought of Super Fang + Brine btw.
2 votes

Well, I don't post movesets here. I find it difficult to come up with new and interesting sets.

However!

"There are so many movesets it can have."
Trachy

Ah so true, dear trachy.

My annoyer Mew which I like to use in UU.


MewMew(Mew [duh]) @ Leftovers
Mew
Trait: Synchronize
EVs: 248 HP / 252 SDef / 8 Spd
Calm Nature
- Substitute
- Roost
- Psychic
- Will-O-Wisp

Well now aint this cozy. A Special Wall Mew. Will-O-Wisp screws physical attackers, set up substitute, roost to your heart's delight. Psychic hates them guts abilities like Machamp and a few others who take a stroll in UU. Synchronize is also a hatin'. Cripple the cripplers as it is.

The most effective way to date for me to counter Heracross, is to set up a sub before he comes in, and then attack him with psychic. If I don't have that Sub up then I get OHKO'd by Megahorn. Guts ability prevents me from crippling him as well.

What else to say? I love it. Beautiful.

answered Apr 28, 2013 by MrKijani
edited May 9, 2013 by MrKijani
1 vote

Gen V

Mew @ Leftovers

Trait: Synchronize

EVs: 4 HP / 252 Atk / 252 Spd

Jolly Nature (+Spd, -SAtk)

  • Flame Charge
  • Swords Dance
  • Sucker Punch
  • Drain Punch

Physical sweeping Mew is awesome. Use Swords Dance to increase your attack, then use Flame Charge. It will do good enough damage comuing off Swords Dance boosts, and will raise your Speed. Sucker Punch deals with Ghost types and other Psychic types (who tend to carry around Shadow Ball) through priority. Drain Punch is just an awesome move, and provides good type coverage in addition to healing. Leftovers protects you from residual damage. Sweeper EVs.

answered Jun 16, 2011 by trachy
edited Jul 4, 2011 by trachy
1 vote

Mew@ Leftovers

Role: Double/Triple Battle Support

Trait: Synchonize

EVs: 4 HP / 252 Def / 252 SDef

Timid Nature (+Spd, -Atk)

  • Aura Sphere
  • Flamethrower
  • Reflect
  • Me First

not your average mew... that me first is pretty unexpected and you are gonna need those EVs in defenses and reflect will help. aura sphere and flamethrower get rid of those pesky dark and bug types.

answered Sep 28, 2011 by Ninja
edited Sep 28, 2011 by Ninja
Me First doesn't have priority so it will fail if your slower than the opponent. If you use a speed reducing nature it might not work well.
thanks for the tip. i edited.
Vampire Mew? Awesome. At least that's what it looks like to me.
1 vote

Mew @ Leftovers
Trait: Synchronize
EVs: 128 HP / 128 Def / 252 SDef
Bold Nature (+Def, -Atk)
- Will-O-Wisp
- Pain Split
- Night Shade
- Protect

answered Jan 12, 2012 by Mewderator
Yeah, you WOULD do all this, Lol
1 vote

Mew @ Leftovers
Trait: Synchronize
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Super Fang
- Roost
- Ice Punch
- ThunderPunch

answered Jan 12, 2012 by Mewderator
1 vote

Mew @ Muscle Band
Trait: Synchronize
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Swords Dance
- Fire Punch
- Drain Punch
- Earthquake

answered Jan 12, 2012 by Mewderator
1 vote

Mew @ Wise Glasses
Trait: Synchronize
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Nasty Plot
- Charge Beam
- Psyshock
- Fire Blast

answered Jan 12, 2012 by Mewderator
1 vote

Rain Mew:
Mew @ Leftovers/Life Orb
Trait: Synchronize
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Thunder
- Surf
- Giga Drain
- Hypnosis/Role Play/Transform

answered Jan 12, 2012 by Mewderator
1 vote

Sun Mew:
Mew @ Leftovers/Life Orb
Trait: Synchronize
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- SolarBeam
- Fire Blast
- Earth Power
- Transform/Ice Beam/Psyshock

answered Jan 12, 2012 by Mewderator
1 vote

Hail Mew
Mew @ Leftovers
Trait: Synchronize
EVs: 128 Atk / 128 SAtk / 252 Spd
Hasty Nature (+Spd, -Def)
- Blizzard
- Fire Blast
- Drain Punch
- Transform/Sucker Punch/ Vacuum Wave

answered Jan 12, 2012 by Mewderator
1 vote

Support Mew
Item: Leftovers
Ability: Synchronize
Nature: Timid
EVs: 58 Hp, 252 Speed, 200 S.Attack


Taunt
Heal-bell
Volt-switch
Ice-beam/Reflect/Light-screen


Taunt Supports by getting rid of annoying Pokemon that try to cripple your team or boost. Heal-bell Heals crippled team mates. Volt-switch is coverage then switching. Ice-beam is more coverage, Reflect and Light-screen are for team support. I have always found it interesting that Mew looks like an unborn baby, and how it is said to be the beginning of all Pokemon, like Unborn babies are the beginning of all life.

answered Jan 19, 2012 by Speed freak
edited Apr 24, 2012 by Speed freak
Mew can't learn Aromatherapy. It can learn Heal Bell, which is essentially the same.