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As after damage I mean move like wrap that damages after it is used. Including abilities or status-problems.

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I just asked that..?
I thought you asked how much damage all after damage moves together do.
No, no, it's ok.

1 Answer

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Best answer
  • Wrap
  • Clamp
  • Fire Spin
  • Bind
  • Sand Tomb
  • Whirlpool
  • Magma Storm
  • Inferno (100% chance to Burn)
  • Nightmare (Requires Sleep condition)
  • Toxic Spikes(Entry Hazard that causes Poison)
  • Toxic(Status)
  • Will-O-Wisp(Status)
  • PoisonPowder(Status)
  • Poison Gas (Status)
  • Bad Dreams (Ability, requires Sleep Status)
  • Sand Stream (Ability that brings Sand; Sand causes residual damage)
  • Snow Warning (Ability that brings Hail; Hail causes residual damage)

All trapping moves do extra damage.

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edited by
Don't forget Magma Storm.
Toxic, Burn, don't forget Abilities such as Bad Dreams, etc.
Status isn't a move, neither are Abilities.
I think that's what he meant, Mike. It's to answer my Q, which has Abilities and Status inside.
Then he should be clear. Not editing until he comments.
JirachiCelebiMew (sorry if I spelled your name wrong) is right this question was base of that question. Sorry for being not clear about that, I'll change it.
Editing
Nice, now you deserve my upvote.
Also Zap cannon (100% Parz.)
Doesn't do any damage. (Passive damage, that is.)
Oh yeah. XD
What about Spikes?
Spikes damages when you switch in, not at the end of the turn like the binding moves.