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What is a good moveset for Beheeyem?

2 votes

The bug-eyed monster!


asked Oct 2, 2010 by trachy
edited Feb 10, 2011 by Pokemaster
Likely tier: Neverused
Gese that pokemon is soooooooooo lame, I wnt even bother with a movset
Yeah go use ya dragons
wow u hate this pokemon... we need to update the answers for this question, nobody even attempted to give this pokemon a good moveset

10 Answers

3 votes

Can't, keep, head, up. (Falls down dead. Broken neck.) Well, besides my very depressing first sentence, I have nothing else to say.

Ability: Synchronize

EVs: Sp Attack, Sp Def, Def Nature: Sassy

Trick Room: Allows this guy to be a sweeper. And the foe is most likely now going to not be attacking first.

Nasty Plot: Incredible move always.

Shadow Ball: Deals with Ghost types.

Psychic: STAB.

answered Oct 2, 2010 by trachy
It will nver stand against dark types that way... teach it dark moves
2 votes

Nature: Timid

EVs: 252 SA, 252 Speed

Any Ability is good, all three are good abilities.

Reflect: Good

Toxic/Shadow Ball/Nasty Plot/Calm Mind: Toxic is good with Reflect and Shadow Ball covers ghost while Nasty Plot raises sp. attack or Calm Mind to make a Special Tank.

Psychic: Obvious.

Energy Ball/Charge Beam/Thunderbolt: Anything. Backup. Coverage.

answered Oct 2, 2010 by Swampert
I don't understand why you would give this pokemon speed its a 40 thats not high enough to just say timid nature with 252 to speed that'll take u to 80 to 90. Thats not worth it just give him some defense with a modest nature and 252 sp att. He'll be so sweepy especially if you have one with analytic which i dont :'(
1 vote

I think he looks pretty cool. Too bad he's slow and has average bulk. He can put those Special stats to work though! I will admit that, even though I like it, it's an NU through and through. Here's a good Stall set.


@ Light Clay
EV SPREAD: / 252 Sp.Atk / 204 HP / 54 Sp.Def


REFLECT (Raises Oobemu's average Defense. Gives nice team support too)
TOXIC (Good stall move, of course!)
SUBSTITUTE (With Substitute and 204 HP EVs, Oobemu can make 101 Subs with 405 HP; EPIC)


answered Oct 2, 2010 by ~-~WILL~-~
edited Oct 3, 2010 by ~-~WILL~-~
1 vote


@ Life Orb
NATURE: Modest
EV SPREAD: / 252 Sp.Atk / 252 Sp.Def / 4 Speed /


RECOVER (Used with Life Orb to stay alive)
PSYCHIC (Roughly 175 BP with Life Orb boost. Powerful when coming off of 125 Base Special Attack)
SHADOW BALL (Covers Ghost Weakness)

THUNDERBOLT (Extra coverage attack)

answered Oct 3, 2010 by ~-~WILL~-~
1 vote

Beheeyem (M) @ Leftovers
Trait: Analytic
EVs: 96 HP / 160 Def / 252 SAtk
Quiet Nature (+SAtk, -Spd)
- Psychic / Psyshock
- Shadow Ball
- Hidden Power [Fighting]
- Calm Mind / Recover

Analytic abuse, the attacks get a 30% boost when moving last, something Beheeyem does very well. The attacks are simple, first slot is for STAB, second covers the ghost weakness and Psychic resistance, while HP Fighting hits resistant Darks and Steel for Super effective damage, allowing this Beheeyem to have full neutral coverage. Calm Mind just adds to the power as well as giving it more defensive ability. Recover is also viable, but I don't like having to know a turn ahead of time that I have to recover, I would rather just set up and attack.

answered Sep 1, 2011 by Heinz_Ketchum
I agree, but sorry i cant currently vote. and im not sure of the leftovers idea. i'd rate ******* out of 10
Actually, I give it 10/10!  The idea is that while you are probably always go last, you can sweep at a slow rate, but the outcome becomes so worth it!  Personally, holding Leftovers on a slow, Psychic  Pokémon like Beheeyem is rewardiing, that Trick Rooming so you can always go first!  That's typical for slow, Psychic Pokémon that don't have access to Analytic, unless you mention Beheeyem, of course!
That is a perfect moveset
0 votes

Beheeyem (F) @ Leftovers

Trait: Analytic

EVs: 4 HP / 4 Def / 252 SAtk / 248 SDef

Quiet Nature (+SAtk, -Spd)

  • Psyshock
  • Recover
  • Thunderbolt
  • Shadow Ball
answered Jun 19, 2011 by trachy
0 votes

Beheeyem @ Leftovers

Trait: Synchronize

EVs: 252 HP / 236 Def / 20 SAtk

Quiet Nature (+SAtk, -Spd)

  • Psyshock
  • Calm Mind
  • Shadow Ball/Hidden Power [Bug]
  • Trick Room

Psyshock is there for STAB.
Calm Mind to boost his Special stats, Trick Room takes advantage of his low speed.
Since he's bulky, a good way to take him down is with status, so Synchronize is great, also when they thunder wave they get paralyzed too.
I'm not having HP Bug as a second option, shadow ball takes care of ghosts as well as other psychics while HP Bug gives some nice coverage against Dark Types and other psychics aswell so both are good options.
I think he's cool.

answered Sep 1, 2011 by Hex
edited Sep 3, 2011 by Hex
NIce pic!  Loved that episode of Pokémon!
0 votes


Item: Leftovers
Ability: Telepathy
Nature: Bold (+Defense, -Attack)
Characteristic: +Defense or +Special Defense
EV's: 252 Defense, 252 Special Defense, 4 HP
Pain Split

This set was intended to help your team. Pain Split is to heal an ally during battle while sacrificing some of your HP. Recover is here to heal afterwards. Psychic is there in case you get hit with Taunt. Telekinesis is to help allies land hits on opponents. It's not the most perfect set but it's possible.

answered Aug 13, 2012 by balin1998
0 votes

So I say... You will need to have this awesome moveset it is good because it covers things.

First you should have Psychic

Then you should have trick room

Then you should have Thunderbolt

Then you should have energy ball for the chance of sp. def decrease.

Hope you like my moveset AND TRY IT OUT :D. Peace out @Dan :D

answered Jul 1, 2013 by danisboss >:D
0 votes

Makes great doubles support with the ability to set up Trick Room, Gravity, Reflect & Light Screen, spread paralysis with Thunder Wave, Ally Switch, Simple Beam, and with Telepathy to not get hit by things such as Earthquake from your partner Pokemon.

Dual Screens:

Beheeyem @ Light Clay
Ability: Telepathy
EVs: 252 HP / 252 Sp. Atk / 4 Def
Modest/Quiet Nature
IVs: 0/31 Spe
-Thunder Wave/Gravity/Trick Room/Safeguard/Ally Switch
-Light Screen

Dedicated Trick Room Setter:

Beheeyem @ Sitrus Berry
Ability: Telepathy
EVs: 252 HP / 252 Sp. Atk / 4 Def
Quiet Nature
IVs: 0 Spe
-Trick Room
-Simple Beam/Safeguard/Reflect/Gravity/Ally Switch
-Simple Beam/Safeguard/Reflect/Gravity/Ally Switch

Using Thunder Wave works particularly well with Landrous-T, because dual screens can support its average bulk and Thunder Wave works well with non-Choice Scarf variants, as its speed is 91. With Telepathy, it isn't hurt by Landorus-T's Earthquake or even Explosion if you choose.
With Gravity, it supports Politoed well because it doesn't get hurt by Surf and makes Blizzard and Hypnosis 100% accurate. Trick Room supports Beheeyem itself and any other slow Pokemon that may be its partner.
As a dedicated Trick Room setter, a notable partner is Slowbro because it is slow, gets double Calm Mind boosts from Simple Beam, and has access to a spread STAB move in Surf, which Beheeyem isn't hurt by because of Telepathy.

answered Nov 10 by Breloom
edited Nov 12 by Breloom