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So I am running a Hitmontop as a wall with this set in an OU environment (Yes I like running some under tiered Pokemon in OU once in a while)!
Hitmontop (M) @ Assault Vest
Ability: Intimidate
EVs: 252 HP / 12 Atk / 244 Def
Impish Nature
- Close Combat
- Earthquake
- Stone Edge
- Rapid Spin

However, I feel like this Hitmontop is really just to absorb hits and have Rapid Spin. Is there any way to make this Hitmontop better or is it good as it is now? If needed, I am willing to change my Hitmontop!

Edit: I tried putting this on RMT, but the question was never approved. Also this is just one Pokemon I wanted to change so I mainly considered the Pokebase.

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edited by
I think this would be better on RMT. just give the rest of the information for the rest of the team as well.
Here it is then:
Volcarona @ Life Orb
Ability: Flame Body
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Bug Buzz
- Fire Blast
- Giga Drain
- Quiver Dance

Manectric @ Manectite
Ability: Lightningrod
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Volt Switch
- Thunderbolt
- Hidden Power [Ice]
- Flamethrower

Tyranitar @ Leftovers
Ability: Sand Stream
EVs: 252 HP / 252 Def / 4 SpD
Impish Nature
- Stone Edge
- Toxic
- Crunch
- Stealth Rock

Gyarados @ Lum Berry
Ability: Intimidate
EVs: 88 HP / 248 Atk / 4 Def / 168 Spe
Jolly Nature
- Dragon Dance
- Waterfall
- Ice Fang
- Earthquake

Roserade @ Black Sludge
Ability: Natural Cure
EVs: 252 HP / 252 SpA / 4 SpD
Modest Nature
- Sludge Bomb
- Giga Drain
- Spikes
- Sleep Powder

1 Answer

1 vote

- Hitmontop isn't so good Pokemon at speed and you should invest on attack and having priority moves.
- Having a great Attack / Defense / Sp. Defense, can make Hitmontop raises his attack with a ''status-move'', Hitmontop can learn Bulk Up and some priority moves to cover for his speed.
- His ability Technician is great because almost all priority moves has a BP less than 60, Intimidade can lower Attack by 1 to resist to some flying-type moves.


Hitmontop

Hitmontop (M) @ Leftovers
Trait: Technician
EVs: 252 Atk / 80 Def / 176 SDef
Impish Nature (+Def, -SAtk)
- Bulk Up
- Triple Kick
- Bullet Punch
- Fake Out / Rapid Spin


Bulk Up raises Attack and Defense by 1, very important.
Triple Kick = 10 BP x3 = 30 x 1,5 (STAB) = 45 BP x 1,5 (Technician) = 67,5 x 1,5 (Bulk Up) = 101 BP or x2 (Bulk Up) = 135 BP.
Rapid Spin if you want to remove Stealth Rocks, Spikes, etc.. or Fake Out to revenge-kill low HP Pokemon.
Bullet Punch + Technician + Bulk Up + Priority can do great damage.


Hope this helps.

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edited by
I may use this set! Just waiting if someone else answers