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What are some of the best move combos in Pokemon you have found? (page 6)

131 votes

I breed pokemon in the game and am pretty good at IVs and EVs and such. I have thought of a few good tactics, such as

  • Safe Guard and Outrage/Petal Dance/Thrash (avoids confusion ailment)
  • Mimic and Imprison (permanent Disables last move)
  • Swagger/Flatter and Psych Up/Haze (either gives you upped stats or resets theirs)
  • Defense Curl followed by Roll Out (makes roll out stronger)
  • Rain Dance and Thunder (Thunder never misses)
  • Belly Drum and Rest (works best with a chesto berry. Maximizes attack)
  • Sunny Day and Solar Beam (solar beam no longer needs to charge)
  • Endure and Flail/Reversal (makes the attack moves really strong compared to normal)

What are some of the best move combos that you have found so far? :D
Explain your choices, and why they make good combos.

Please read all the answers before posting, to avoid duplicate answers. Yes, all 100+ of them.

And no full on movesets either, there are separate questions for that :-)

asked Apr 28, 2010 by uberchrisp
edited Apr 7 by Pokemaster
One more flaw is if the move is like rock blast or ice shard and can break sturdy.
That is true.
We already have that combo listed.
Oh. Thanks. (So it *is* a "combo"!)
Wow I never thought this would pass 110...

168 Answers

2 votes

Try this set it will trap your opponent completely!
Ok so have a Poke'mon with this moveset:

  • Roost
  • Feather Dance
  • Sucker Punch
  • Taunt

And this set:

  • Mean Look
  • Psychic (Your Choice.)
  • Heal Pulse
  • Earthquake

Set one Strategy:

Here is how you use it Start up with a use Taunt Attack to Make the opponent use offensive moves for sure, Then, use a Feather Dance to lower it's Attack, After that, use a Sucker Punch that is sure to hit, (With alot of Power!). Roost is to heal all the damage it's taken while doing this. Keep doing this for Ultimate power! Try out an Metronome or a Leftovers as an item.

Set two Strategy:

Heal Pulse Just in-case team-mate needs help.
Mean Look Keeps the opponent from switching out & ruining this combo.
Earthquake Covers The Electric Weakness the Flying Poke'mon Team-Mate
has. Psychic is STAB to Gallade.

Needed Poke'mon:
(Set 1.)
Murkrow Honchkrow
Murkrow or Honchkrow

Needed Poke'mon:
(Set 2.)
Gallade
Gallade


Hope I Helped! ^_^

answered Jul 13, 2012 by ∞Charizard∞
edited Jul 13, 2012 by ∞Charizard∞
I can switch out, then all that wears off.
Oh,
well for double battle maybe a poke'mon with mean look...
xD
When you edit the answer, i can see it on the front page. You do not need to comment.
Oh, xD ok
2 votes

THE ALMIGHTY Double Battle Strategy

Requirements:

R
Raikou @ Life Orb
Trait: Volt Absorb
Evs: 4 Hp / 252 Spa / 252 Spe
Timid Nature
~ Discharge
~ Hidden Power Ice
~ Substitute
~ Calm Mind

Don't even ask. They do not have to be shiny.

J
Jolteon @ Life Orb
Trait: Volt Absorb
Evs: 4 Hp / 252 SpA / 242 Spe
Timid Nature
~ Discharge
~ Signal Beam
~ Shadow Ball
~ Hidden Power Grass

The Strategy:

Use Discharge when your health is low and you can attack the opponent as well as heal yourself! You would never die! You Can easily recover from the recoil use by doing this.

answered Aug 14, 2012 by Gʟɪɢᴜʀʀ
Until a ground type comes in and is unafected by both discharges, and is scarfed or something and uses earthquake
right. well a scarfed ground type is the only thing stopping me because of jolteons high speed it would probably outspeed whatever its hitting
2 votes

Shuckle (Ability: Sturdy, Held Item: Rock Gem) - O EVs Speed, 252 Defense, 252 Sp. Defense

  • Trick Room
  • Power Trick
  • Stone Edge
  • (Any Attack of Choice)

  • Wall first attack by opponent (Shuckle has the lowest speed of all Pokemon, so the first step shouldn't be that hard)

  • Use Trick Room
  • Use Power Trick (This will switch Shuckle's abysmal attack stat with it's high as hell defense)
  • Sturdy the next attack by opponent (This is surefire but is difficult. If you Shuckle does not have Sturdy, though unreccomended, use Focus Sash)
  • Stone Edge + Boost by Rock Gem = Instant Kill
  • Since Trick Room is still up, continue using Stone Edge. After that, Shuckle is pretty much a sitting duck

This isn't really a technique, but it is quite a decent gimmick. Just don't use against Ground or Steel Types with high defense.

answered Aug 29, 2012 by Pokemod3
If you take a hit on the 1st turn, Sturdy will no longer activate.
Of course, it could be set up if your opponent is locked into a non-damaging move from Encore... Which means this could actually work ^_^
Pretty cool!
2 votes

Note this is a double battle strategy

A pokemon with Anger Point as a ability. Take Primeape for example. Pair him up with a pokemon that can learn Frost Breath or Circle Throw. They always result in Critical Hits. Anyways the pokemon i will be using is Frosslass. Have Frosslass use Frost Breath on your . Watch as your primeape get Anger Point activated and you get max attack and you can even give primeape something like a Choice Scarf to make it faster. Now sweep with your massive attack.

answered Sep 4, 2012 by Pokenubz
*Switches into resistant Pokemon
Lolz *Primeape used Close Combat* *Mew sent out Frosslass*

UMADBRO?!
"Frosslass come back" "Go Rotom-W"(Holding life orb) "Rotom-W used Trick" Now Primape has a Life Orb and Rotom-W has a Scarf. Sweep with Hydro Pump kill the others with Primeape
2 votes

Rest+Shed skin=Full heal!!
(Every turn, it has a 1 in 3 chance of healing from a status condition like sleep)

answered Sep 26, 2012 by Exca le roi
edited Sep 26, 2012 by Exca le roi
1 vote

this really works as double battle combo have 2 zebstrikas or any pokemon with the abilty motor drive and discharge have them use discharge on each other it rasies there speed stat alot

answered Nov 20, 2011 by PikaMaster
edited Nov 22, 2011 by PikaMaster
Species clause.
1 vote

Swagger/Flattter+Defog

answered Dec 10, 2011 by Pokenubz
That is totally unnecessary; you could always use Confuse Ray to match with that combo way better.
Also, the point of Swagger is that when they are confused and hit themselves, the +2 Stage Attack will deal more damage.
first off what about Pokemon who cant learn confuse ray.Secondly what about when they snap out of confusion they will have +2attack and you don't want that.Thirdly they don't always hit themselves so its still going to hurt.This is mostly for Pokemon who cant learn confuse ray
1 vote

Venoshock+Poisoning move = PAIN!!!

answered Jan 7, 2012 by PokeGirl
1 vote

How about fling + theif. It works good with a poison heal pokemon when your using a toxic orb. You get the poison heal and you toxic a pokemon when you fling then steal their item and make it gone by flinging it.

answered Jan 7, 2012 by grasspokemon
1 vote

Here is a trick I found you can use in a double/triple battle. Get a Preferably Tauros and Vigoroth, give Vigoroth focus energy and fury swipes, also maybe give it a scope lens, and after you use focus energy, use fury swipes on Tauros, Anger point will activate, And tauros will be at +6 Attack!

answered Jan 7, 2012 by Chikyrocks10
But surely then you cut down on Tauros' HP massively by giving him a critical hit move...
Naw, give vigoroth 0 ATK EVs and 0 ATK IVs if possible, and maybe give Tauros some defense EVs.
1 vote

Will-O-Wisp/Confuse Ray/Thunder Wave/Toxic/etc+Hex=More Painful Than Pain

Toxic Spikes+Spikes+Stealth Rock=Poison+Pain+Pain

answered Jan 8, 2012 by Haxorus1997
1 vote

Bulk-up+Drain-punch and priority if you can. Gallade, Conkeldurr, and Toxicroak work well with this

answered Jan 9, 2012 by Speed freak
1 vote

Possibly the greatest combo in all of Pokemon.
Credit to DT: http://pokemondb.net/pokebase/10312/i-may-have-a-plan-for-shedinja and Pwnyta.

Ok, so start in a double battle with Shedinja and a Pokemon (Preferably Porygon2) that can has Trace.
If that Pokemon is Porygon2, It can use Conversion2 as well and then pass it to whoever.
Shedinja is used for Trace making the ability Wonder Guard. Infact, you could have any ability.

Pass it to a Pokemon with a weakness and start sweeping! I do not know if this will work on Spiritomb or Sableye.

NORMAL - (68)
NORMAL GHOST (0)
WATER GROUND (9)
WATER DRAGON (2)
ELECTRIC - (26)
POISON DARK (3)
PSYCHIC DARK (0)
BUG STEEL (6)
Some Dual types that have one weakness.

answered Jan 28, 2012 by Nindzya
edited Jan 28, 2012 by Nindzya
Wonder Guard can't be role played, only traced.
http://bulbapedia.bulbagarden.net/wiki/Wonder_Guard_(ability)
Still, status things such as poison and burn would affect the pokemon.  Weather would also affect them as well.  Really cool, though.
1 vote

Double strategy.

Have two Pokemon. Have one know Skill-swap and the other have the ability Intimidate. When sent out they will cut the opponents Attack. Then use Skill-swap and they will lower there Attack again. You can repeat this process again and again thus crippling users of Rock-slide, Earthquake Etc.

+

Note: This strategy can work with any pair with Intimidate and Skill-swap, Scrafty and Alakazam are not required.

answered Feb 3, 2012 by Speed freak
edited Jul 25, 2012 by Pokemaster
I would recommend having one of the Pokemon that you use being able to take on Special attackers as well to make it more effective.
multi hit moves: EQ, surf, have their power reduced by 25% in doubles/triples
Earthquake and Rock-slide are still very common, they can still be fairly strong Intimidate really helps sometimes.
1 vote

Give Blissey Simple. Calm Mind yourself and have some fun.
Pwnyta: Simple Manaphy with Tail Glow.
Simple Volcarona with Quiver Dance.

answered Feb 12, 2012 by Nindzya
edited Feb 12, 2012 by Nindzya
Simple manaphy with tail glow in rain
1 vote

Best Way to beat Josh?
In a Rain team the lead is usually Politoed so, lead with a Cofagrigus and get them to attack you thus making their ability Mummy.
Switch to an Instant weather Pokemon.

answered Feb 12, 2012 by Nindzya
I am making a team with Cofagrigus as it's lead! Although I think that Mummy is only passed when the user touches the Pokemon with Mummy; correct me if I'm wrong.
I run specialtoed 90% of the time :D
1 vote

Here is a deadly combination for defending! Set a Zoroark to the first slot of your party and set a Giratina (Origin-Form) to the sixth slot of your party! In a battle against a friend, Zoroark will transform into Giratina using it's ability Illusion! Zoroark's only weakness is the Fighting-Type, but the opponent will think that Zoroark is the real Giratina!!! So if the opponent tries to use a Ghost or Dark-Type move on what they think is Giratina, it won't be very effective! Also, they know that Fighting-Type moves don't effect what they think is Giratina, so they won't use Fighting-Type moves on Zoroark! It's also a bit funny if you think about it because your tricking your friend!!!

answered Mar 2, 2012 by Megajed
Dark type pokemon have also weakness to Bug ;-)
yea but bug is not very effective on ghost so no one would use it
You could also use gengar with 4x resistance to bug and fighting immunity + people wont use earthquake because of levitate EDIT: if they use psychic attacks because they think its super effective but i doesn't have an effect on Zoroark
1 vote

In Triple/Double battles have pokemon with the ability Storm Drain.The best choose is
Mesprit

Then use again and again Surf .While you are hitting the foe, your Gastrodon is getting more Sp.Att. and the power of Surf is awesome.Also when Gastrodon hits,gets STAB.Works best in Triple Battles .

That's why I love Surf.

answered Mar 10, 2012 by Mr.Bombastic
edited Mar 21, 2012 by Pokemaster
I also love SURF, and GASTRIDONS!
1 vote

After you + any attack that is stronger if you were hit first

answered Apr 2, 2012 by omg698
1 vote

Swagger / Confuse Ray / Flatter or anything that lowers stats.. Screech being the most useful here. Works well when combined with Pursuit.

Turn 1: 10% used Screech! - Opponent: Aww crap! I better switch out!
Turn 2: Opponent goes to switch out, but Pursuit hits for a great deal of damage.

Basically you're trying to force a switch then hit them before they leave.

answered Apr 6, 2012 by 10%
Why to switch out because of the  Screech ?
If you have your defense cut in half, you can switch out into another pokemon and then defense cut is no longer there.

Same thing with confusion. If you switch out, it goes away.
but not everyone switches when they get hit with stat lowering moves;because most of them have either substitute or a move to raise stats them self...this also gives them time to set up so basically you just screwed yourself