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The difference between Classic Hackmons and Blanced Hackmons is that, in Balanced Hackmons, there are banned moves and abilities. Classic Hackmons is a free-for-all, anything goes format (Huge Power Regigigas, anyone?) However, the metagame was stabilized and made a bit more fun by banning a few things. The current Gen VI banlist is as follows.

>OHKO moves (Sheer Cold, Fissure, Horn Drill and Guillotine)
Wonder Guard
Huge Power
Pure Power
Shadow Tag/Arena Trap
Assist
Evasion moves (Double Team, Minimize, etc.)
Endless Battles (see FunBro)

(Also, if I remember correctly, Imposter Blissey is also banned)

Nicked it from here.

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That OHKO moves clause is meanie in hackmon.. GUILLOTINE DEOXYS-S WITH GRAVITY, ANYONE?