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Charizard-Mega-X (M) @ Charizardite X
Ability: Tough Claws
Level: 50
EVs: 60 HP / 252 Atk / 196 Spe
Adamant Nature
- Flare Blitz
- Dragon Dance
- Dragon Claw
- Roost

Azumarill (M) @ Assault Vest
Ability: Huge Power
Level: 50
EVs: 12 HP / 236 Atk / 4 Def / 252 SpD / 4 Spe
Careful Nature
- Waterfall
- Superpower
- Play Rough
- Aqua Jet

Ferrothorn (M) @ Leftovers
Ability: Iron Barbs
Level: 50
EVs: 252 HP / 188 Def / 68 SpD
Relaxed Nature
IVs: 0 Spe
- Stealth Rock
- Protect
- Leech Seed
- Gyro Ball

by
Why do people use dragons in the first place? Their attacks are only super effective against themselves.
From experience, a good offensive core is electric, ice, and ground, and a good defensive core is flying, dragon and steel.
Super effectiveness isnt everything. Dragons usually have nice stats, good moves, etc that make them good pokemon to use
Dragons are used because of their good resistances and rediculous coverage. And Mega Salamence.

1 Answer

0 votes

I'd say your core is great! Combining FWG and DSF cores provide great synergy in your team; making it easy to build your team around. I have tried a core of Azumarill + Heatran + M-Sceptile and it worked pretty well as an offense core. (Side Note: I thought that the Dragon / Fairy / Steel core was called the Dragon / Princess / Knight core).

I'll only be making a few adjustments to your individual Pokemon.

On M-Charizard X, try using Jolly Nature so that you can outspeed threats like Scarfed Landorus-Therian (after one D-Dance boost). You could also change Roost --> Earthquake for better coverage, but Roost is an equally good move. I recommend using both to see which works better.

Azumarill is good, but why the complicated EVs? Just try 240 HP / 252 Atk / 16 Sp. Def first. The Nature should also be Adamant so that it deals enough damage.

Ferrothorn doesn't really need much improvement too. Just try Thunder Wave / Power Whip > Protect because Protect is a situational move. I'm not sure if you're playing Singles or Doubles, but in Singles, Thunder Wave / Power Whip is generally preferred.

Anyways, I hope I helped!

Here are the changes (in Bold)

Charizard-Mega-X (M) @ Charizardite X
Ability: Tough Claws
Level: 50
EVs: 60 HP / 252 Atk / 196 Spe
Adamant / Jolly Nature
- Flare Blitz
- Dragon Dance
- Dragon Claw
- Roost / Earthquake

Azumarill (M) @ Assault Vest
Ability: Huge Power
Level: 50
EVs: 240 HP / 252 Atk / 16 Sp. Def
Adamant Nature
- Waterfall
- Superpower
- Play Rough
- Aqua Jet

Ferrothorn (M) @ Leftovers
Ability: Iron Barbs
Level: 50
EVs: 252 HP / 188 Def / 68 SpD
Relaxed Nature
IVs: 0 Spe
- Stealth Rock
- Thunder Wave / Power Whip
- Leech Seed
- Gyro Ball

Also, the levels should be 100, unless if the level is automatically set to 50.

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edited by