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I currently have Tyranitar, Lucario, and Salamance in my team, and I know it's best to have 1 or 2 mega evolved Pokemon in a team.
So, who sould I give the mega stone(s) and who should I give another item?

This is not an in- game team btw, I completed the main story decades ago.
The team:
Lucario @ Lucarionite (possibly)
Trait: Steadfast
-Swords Dance
-Close Combat
-Extreme Speed
-Iron Tail

Salamance @ Salamancite (possibly)
Trait: Intimidate (Moxie is obviously better, but i'm not going to give up a lvl 100 salamance)
-Draco Meteor
-Dragon Claw
-Double Edge ( For Aeralite abillity)
-Fire Blast

Dusclops @ Eviolite
Trait: Pressure
-Subsitute
-Will-O-Wisp
-Pain Split
-Hex

Starmie @ Leftovers
Trait: Natural Cure ( Illuminate is worthless)
-Scald
-Thunderbolt
-Ice Beam
-Recover

Electrivire @ Life orb
Trait: Motor Drive
-Brick Break
-Earthquake
-Thunder Punch
-Ice punch

Tyranitar @ tyranitarite (possibly)
Trait: Sand Stream
-Stone Edge
-Earthquake
-Crunch
-Not sure

Yes, I know, my team has too many physical attackers, but anything else is just boring (except for Dusclops, that setup combined with his amazing defense is really fun).
I still hesitate about some things, for example, starmie's moveset, tyranitar's last move, and if tyranitar should even be on the team.
Hope this is enough information!

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Id say Lucario and Tyrantitar
is this in-game or competitive?
For ingame, give every Pokemon that can mega evolve a Mega Stone. For competitive, it depends on what your team is.
If this is for an in-game team, then DA830 is correct, just give them all their Mega Stones and use the one most beneficial to that particular battle.

For a Competitive team, however, it is impossible to answer that question without knowing the other 3 slots on your team, as well as movesets and abilities for all 6 Pokemon.  An additional note, because you can only Mega Evolve once per battle, you never want to have more than one Mega Stone on a given team, because you are giving up an item slot that could otherwise make or break that particular Pokemon, which leaves your team at a disadvantage.

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Hello! That is a very good question, one that I can identify well with, as my last Omega Ruby team was 6 Megas in all. But, as the commentators above have pointed out, it depends on what your using it for. So let's start with In-Game.

IN-GAME:

In game is actually a pretty easy one to answer, and I will agree with DA830 on his advice: Give every possible Mega a Mega stone. This is because, since you have so many battles, you will be able to choose a Mega to super-effectively counter the AI. For example, if your oppponent is using primarily Dragon or Fighting Types, you would use Mega Salamence, as it all but obliterates those guys. But let's say they have a Fairy type as well? Then Mega Lucario can come in and Adaptability Flash Cannon/Bullet Punch/Whatever the heck it learns to the moon and back. And if you're looking for a good time, just use Mega Tyranitar, because Oh my Gosh is he chill. (Sarcasm, he's anything but chill, but he don't want to fight, if you know what I mean)

COMPETITIVE:

For Competitive, just forget everything you've ever learned, cause I'm about to tell you one word that will make everything else obsolete: Aerialate. Nothing else matters, just use Mega-Salamence.

But Actually Though: The great thing about these Megas is that they can fit in virtually any Competitive Team fairly well, and require very little support, with the exception of Mega T-tar, which may require a couple boosts from say like a Baton Passer, or for sure removing all Fighting types/Threats from your opponent's roster.

And that Concludes this answer, hope I could help :)

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Your answer is amazing, i just edited my post.
Does that change anything?