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What is a good moveset for Camerupt?

1 vote

Mine knows:

Solarbeam: High power, high accuracy, charged by Sunny Day, used to deal with Water and Ground types.

Sunny Day: Increases Flamethrower's power, charges up Solarbeam.

Flamethrower: STAB, powered up by Sunny Day, good power, high accuracy, chance to burn.

Earth Power: STAB, good power, high accuracy, chance to lower Sp. Def.

Camerupt learnset

asked Jul 20, 2010 by trachy
edited Jul 1, 2011 by DarkTyphlosion
Camerupt (M) @ Choice Specs
Trait: Solid Rock
EVs: 252 Def / 252 SAtk / 4 SDef
Quiet Nature (+SAtk, -Spd)
- Eruption
- Earth Power
- Flamethrower
- Hidden Power [Electric]
Numel (M) @ Eviolite
Trait: Simple
EVs: 176 HP / 252 SAtk / 80 SDef
Quiet Nature (+SAtk, -Spd)
- Stockpile
- Flamethrower
- Earth Power
- Hidden Power [Grass]

10 Answers

2 votes


Camerupt (M) @ Life Orb

Trait: Solid Rock

EVs: 4 Def / 252 SpA / 252 Spe

Modest Nature (+SpA, -Atk)

  • Rock Polish
  • Fire Blast
  • Earth Power
  • Hidden Power Grass/Hidden Power Ice

Rock Polish allow Camerupt to outspeed to sweep.
Fire Blast is very good STAB.
Earth Power is also STAB, and compliments Fire Blast nicely.
Hidden Power Grass gives some coverage against Water types, while Hidden Power Ice hits Flying types, mainly.

answered Mar 2, 2012 by Hex
This isn't spam up-voting, this is my duty as a user.

( Up-voting awasome sets )
Thanks! :]
uh-uh base 40 speed wont help even after rock polish
1 vote

The only thing I would suggest would be earthquake instead of earth power because it does higher damage. It also depends on whether you trained EVs for attack or special attack.

answered Jul 20, 2010 by livers
10 points isn't much difference, keep in mind there are only so many earthquake TMs.
True, but every little bit counts and camerupt learns earthquake naturally so there is no need for a tm
Mine is not very much EV trained in Sp. Attack, not at all with Attack. I mostly did HP and Speed.
1 vote

Good set, covers most scenarios. Though I think a suicide kill or tank would work better. with his double water weakness, a sunny day set just wouldn't cut it with him.

answered Jul 20, 2010 by DarkTyphlosion
edited Jul 1, 2011 by DarkTyphlosion
1 vote

I found this interesting moveset on my brother's Camerupt:

Earth Power
Stone Edge
Overheat
Rock Polish

answered Aug 4, 2010 by trachy
1 vote

Camerupt@Life Orb
Ability:Solid Rock
Evs:4Hp/252SpAtk/252Spd
Nature:Modest
-Earth power
-Eruption(After a rock polish he can start blasting off this move before getting hit)
-Rock Polish
-Flash Cannon/Ancient Power(Flash Cannon hits aerodactyl hard but ancient power has a chance to raise all its stats)

answered Mar 2, 2012 by HellDoom
1 vote

Camerupt (F) @ Choice Scarf
Trait: Solid Rock
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Eruption
- Earth Power
- AncientPower
- Hidden Power [Ice]
Scarfed Eruption user. Earth power is back up STAB, Ancient power is for that little bit of hope that one day I'll get that all stats raised up boost xD and HP Ice is for coverage. HP grass is also good.

answered Mar 2, 2012 by Josh
0 votes

Gen V

Camerupt (M) @ Life Orb

Trait: Solid Rock

EVs: 252 Atk / 252 SAtk / 4 SDef

Quiet Nature (+SAtk, -Spd)

  • Lava Plume
  • Earthquake
  • Stone Edge
  • Hidden Power [Grass]
answered Jun 30, 2011 by trachy
0 votes

Numel@Eviolite
Evs :252 Hp / 128 Def / 128 Sp Def
Ability: Simple

  • Stockpile - Simple boost makes him unstoppable

  • Toxic - Stall strategy

  • Protect - Supports Toxic for more stalling

  • Flamethrower - Takes down Steel types, STAB

answered Sep 28, 2011 by blaziken
edited Sep 29, 2011 by Josh
0 votes

It took me a while to figure out what I wanted my Camerupt to have. I don't have huge problems with speed or defense. I feel like physical is the way to go.

Eruption (150 power, 100 accuracy. Yeah.)
Fissure (Does damage equal to HP, accuracy is very low but it is a one-hit K.O.)
Will-O-Wisp (Burns opponent.)
Facade (Double damage to foe if user is burned, poisoned or paralyzed.)

OR

Earthquake (In place of Fissure.)
Protect (Good for blocking attacks)
Stone Edge/Giga Impact (In place of Facade)
Flame Charge (Does damage and raises user's speed)

answered Aug 12, 2013 by theartbook35
0 votes

WHAT!? NUMEL?!

Numel@Eviolite
Ability: Simple

Stockpile/Curse- Just in case you don't know, Simple doubles all stat changes so Stockpile turns you into a wall and Curse is Sword's Dance and Iron Defense in one turn and minus speed.

Howl/Amnesia- I think Curse/Amnesia is a bit more reliable since it takes less time to set up but Stockpile/Howl is still cool cause'... Stockpile. Both of these do the same thing though.

Rest- To heal up.

Flame Charge- This really gives you that sweeping capability though you can still use other attacks.

I know, right! Who knew you could get this much out of a Numel! You could go for either an Impish or Relaxed nature. The EVs are really tricky since its base stats are so low but I guess HP,Defense,Special Defense,and Attack(maybe Speed.) EVs would make sense. By the way, if you thought this would be good in the metagame, it's practically indestructable in Little Cup!

answered Jan 20 by ChewyDonuts