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What is a good moveset for Magnezone?

4 votes

Mine has the ability Magnet Pull. It knows:

Thunderbolt: Good power, high accuracy, STAB, chance to paralyze, type coverage.

Flash Cannon: Good power, high accuracy, STAB, chance to lower Sp. Def. Also deals with Rock types.

Substitute: Protects Magnezone.

Magnet Rise: Makes Magnezone immune to Ground type attacks.

Magnezone learnset

asked Jul 27, 2010 by trachy
edited Jul 1, 2011 by DarkTyphlosion
5th Gen tier: OU
Magneton @ Evolution Stone
Trait: Magnet Pull
EVs: 252 HP / 68 Def / 176 SDef / 12 Spd
Bold Nature (+Def, -Atk)
- Charge Beam
- Hidden Power [Fire]
- Magic Coat
- Flash Cannon
sandstorm/ground team
magneton @ iron ball
trait: analytic
EVs:252 Satk, 128 def, 128 sdef
sassy nature (+sdef, -spd)
-gravity
-zap cannon
-thunder
-gyro ball

gravity removes resistance against ground type moves and lowers evasion, making thunder and zap cannon extremely lethal, and provides coverage against water

26 Answers

3 votes

Magnezone @ Air Balloon
Trait: Analytic
EVs: 128 Def / 252 SAtk / 128 SDef
Quiet Nature
- Flash Cannon
- Thunderbolt
- Hidden Power [Ice]
- Tri Attack/Volt Switch

This set is amazing. Air Balloon gives the needed Ground immunity while Analytic allows you to hit harder with Magnezones relatively bad Speed.

answered Sep 25, 2011 by Tysonyoshi
edited 3 days ago by Tysonyoshi
Not sure about this, there could be a better nature. Also, many Fighting types also carry Earthquake, so they can hit you hard with a Fighting move, and there goes the Air Balloon, and you with it. But this still isn't worthy of a downvote.
Yeah why not Quiet nature? and Tri-attack is not very useful here why not magnet rise or reflect/Light-screen?
Yes, I'd use Reflect, as most Ground and Fighting moves are Physical.
People, flagging is for rule-breaking posts, not "I don't agree with this".
Magnezone already has amazing defenses magnet rise is redundant with air balloon tri attack is to abuse PO hax and neutral coverage
Wow, I like this moveset, Tysonyoshi!  Works great with Analytic since Magnezone is already slow.  Genius idea for Standard Play!
nice set
How u get analytic? mine has sturdy
2 votes

Thunderbolt-good power, STAB

flashcannon-good stab power

toxic/hidden power [water]- he has offense and defense if you want toxic, hidden power can cover ground and fire weakness, for you, toxic.

magnet rise-covers ground weakness

by the way, how does it even learn toxic?

answered Jul 27, 2010 by DarkTyphlosion
By TM of course. Or do you mean something else?
I knew by TM, I mean how can it physically learn it? I didn't know floating magnets were poisonous! nobody told me. :/
Well sure, if you eat them you'll probably get sick. Or maybe it shoots Poison out of its eyes. I mean, I've heard of people who can shoot milk out of their eyes, so...
For some reason, everything can learn toxic
but not magicarp and ditto
...and unown
2 votes

Great, but you can always add in Light Screen, since he already has good defense. Heres what you might try for a couple Magnazone Strategys.

I like to call this one: toxic.
Start With Light Screen for raising special defense so he has incredible defense and sp. defense. Next, use Toxic. Then use Screech/Metal Sound(depending if your magnazone is physical or special, if phys, use screech, if spec., use metal sound for making easy sweeping) and finally, after toxic has weakened alt, finish with Thunderbolt or Flash Cannon, or Spark(whichever one you like!).

I call this one: Sweep
Start with Metal Sound. Then, add in Thunderbolt. Next, is Flash Cannon. Finally, put in magnet rise, for some defense.

Then Theres the one I call: Defense.
Start With Barrier. Now Magnazone has unlimtited defense. Next, add Toxic, and then Light Screen. Magnazone now has unlimited defenses and the opponet is Badly poisoned. Here, the last move is optional, Thunderbolt and Flash Cannon are popular here, but thunder Wave and Double Team are good too for more defense.

answered Jul 28, 2010 by Swampert
Whos getting best answer?
Your defense strategy does not have magnet rise. He needs that move or he will die from ground types.
You don't need thunder wave if it knows Toxic.
SPARK???
Magnezone specializes in Sp. Attack!
Its Attack is horrible!
2 votes

Steel Lead Killer


Magnezone @ Heat Rock/Leftovers
Trait: Magnet Pull
EVs: 252 HP / 128 Def / 128 SAtk
Modest Nature (+SAtk, -Atk)/ Bold Nature (+Def, -Atk)
- Charge Beam
- Hidden Power[Fire]
- Sunny Day
- Rest

Credit to J98 for the set.

answered Dec 6, 2011 by Mewderator
edited Dec 15, 2011 by Mewderator
Yep, great on a 4 Drag 2 Mag team :)
Should Steel type use Sunny Day?
Well, fire types are going to kill it with or without the sun up so...
Read the name: Steel Lead Killer . Traps things like Skarm, Ferro, Scizor, and Forre and kills them. Ever seen one of those things carry a move to kill another Steel?
You have a bit much there with EVS
Wow, awesome!  Nice moveset on this!  Gotta hand it to J98, he must be an awesome Pokemon Master!
my magnazone has hidden power fire but it's ability is sturdy:(
1 vote

LC Moveset

Magnemite @ Eviolite
Trait: Analytic
EVs: 156 HP / 36 Def / 240 SAtk / 76 SDef
Quiet Nature (+SAtk, -Spd)
- Thunderbolt
- Flash Cannon
- Hidden Power [Fire]
- Magnet Rise

answered Oct 17, 2012 by 5th of November
1 vote

Yay, my favorite troll Pokemon that isn't (that) cheap!

Magnezone @ Leftovers
Magnezone
Trait: Magnet Pull
EVs: 252 HP / 96 Def / 160 SDef
Calm Nature
- Substitute
- Thunder Wave
- Thunderbolt
- Hidden Power [Fire]

Just look at him. LOOK AT EEM!

Anyways, nobody really expects for a Magnezone to set up a Sub when he can just KO the Steel Type pokes he is good at trapping (barring Heatran). This means that the popular Steel Types aint got nothing on you. So set your Sub up and then go and have some fun watching your opponent struggle with Parahaxes when you TWave them. Then, you have 2 necessary moves on this guy; Thunderbolt and HP Fire. Thunderbolt is an amazing STAB move, especially when Magnezone boasts a Base 130 SAtk! And HP Fire is to Kill off the steel types. Note that this set is to only kill Steel types and help out teammates with Thunder Wave. And this guy doesnt really like facing Rain teams. Nonetheless, it does it's job well, and sometimes goes and finishes the rest of the teams job.

answered Mar 26, 2013 by Lusty
0 votes

Magnezone Nature: Modest, Evs: 252 S.attack, 200 S.def, 56 def.

HP(Fire/water)(Depends if you want coverage over ground and fire or if you want to make use of magnet pull and a have super effective move on Bronzong and metagross)

T-bolt(STAB)

Magnet Rise(Deals with 4x weakness to ground)

Reflect(The reason you invested so little evs in defense+support for team mates)

You could switch the def and S.def evs around and give it light screen instead.

answered Feb 20, 2011 by Speed freak
0 votes

Gen V

Magnezone @ Light Clay

Trait: Magnet Pull

EVs: 252 Def / 128 SAtk / 128 SDef

Modest Nature (+SAtk, -Atk)

  • Reflect
  • Light Screen
  • Discharge
  • Flash Cannon
answered Jun 30, 2011 by trachy
0 votes


Magnezone Timid Nature, EVs 252 Speed, 252 HP, 4 Sp.Def, Item Leftovers, Ability Magnet Pull.

Substitute, hide behind this and set up.

Charge Beam, basically what this set depends on, damage while also rasing your special attack at the same time.

Flash Cannon, after you have enough special attack boost go with this.

Magnet Rise/Hidden Power Ground/Hidden Power Water, Covers his big weakness to Ground or Hidden Power Ground to cover everything Flash Cannon is not very effective against including fire weakness.
Hidden Power Water is also a very good option.

The idea here is to switch into a steel type and use substitute, and then power up special attack with charge Beam and then sweep with flash cannon. i find that ferrothorn is a very good pokemon to set up on.

answered Jul 30, 2011 by Hex
edited Sep 3, 2011 by Hex
Speed!? Really!? That's pointless! Its Speed is already too terrible, I could probably think of 100 more Pokemon who would STILL be faster than it without max Speed EVs. Maybe not 100, but a heck of a lot, that's for sure!
With those speed EVs though, you outspeed **Steel types** the pokemon that he's trapping with Magnet Pull, ya know. And after setting up Charge Beams, max speed will be useful to out speed other tanks etc. And slow sweepers.
0 votes

My Magnezone has

Modest Nature

Thunder- Highly powerful STAB

Lock-on- Make sure Thunder has 100% accuracy

Flash Cannon- STAB

Thunder Wave- Paralyzes opponents

answered Aug 11, 2011 by skinner
0 votes

Magnezone @ Magnet
Trait: Sturdy
Moveset:
- Magnet Rise (removes its largest weakness)
- Flash Cannon (STAB)
- Charge Beam/Shock Wave/Thunder Bolt (STAB, Charge Beam raises Sp Att, Shock wave is infinite Acc, or Thunder bolt is just bigger)
- Hidden Power (Psychic, Flying, Ground, Rock, Water) (For Coverage)

*This moveset was made with Gen4 in mind

answered Sep 27, 2011 by TheMyrMan
0 votes

Magnezone @ Scope Lens

Trait : Sturdy
Nature: Quiet
Moveset:
- Magnet Rise
- Flash Cannon
- Zap Cannon
- Lock-On

answered Dec 4, 2011 by M.Fauzan
0 votes

@ Leftovers

Nature Modest (+sp.atk -attack )

Mine is at level 100 and knows :

Thunderbolt (Power + Accuracy = PERFECT)

Flash Cannon (Same as up and also chance to lower Sp. Def)

Magnet Rise (For ground moves.I mean you insidious earthquake )

Hidden Power(Water) ( To cover fire, ground after using magnet rise , rock )

answered Feb 12, 2012 by Mr.Bombastic
edited Feb 12, 2012 by Mr.Bombastic
not bad movest but nature why brave  
you have no phsycal moves go timid or modest
i change it to modest
That set is almost Identical to several others.
the imagine is the same but the others moves etc aren't
0 votes

I had a level 73 Magnezone before the Elite Four and I used the following moveset

  1. Flash Cannon
  2. Discharge
  3. Electro Ball (To take out speedy Opponents plus STAB)
  4. Thunder Wave (To cut down opponent's speed by 75%)
    My Magnezone was strong in the Special Attack area so teaching it physical moves like spark are pointless.
answered Aug 28, 2012 by HimikoKanae
don't teach electro ball to magnezone.magnezone has low speed,so electro ball doesn,t do much damage.
Electro ball isnt that bad considering if u get them paralyzed with thunder wave or discharge it will outspeed them by a lot
0 votes

Magnizone @life orb
EVs 252sp.attck 256speed

Thunderbolt
Flash cannon
Magnet rise
Tri attack

answered Sep 19, 2012 by ThunderMaster
you cant have 256 EVs on one stat
0 votes

this one is mine and just uses common sense + tactics

magnezone @ magnet (obviously ;) )
ability: sturdy
nature: modest(+SpA -Att) would be prefered
moves:
- raindance (boosts the power of HP and gives thunder 100%acc)

 - hidden power(water) to get rid of the ground and fire types

 -thunder, insane power + 100%acc

 -protect/substitute/volt switch, protect for move scouting, substitute for the decoy
  and volt switch is for a free bail out

so you pretty much send him out, rain dance, then sweep...

enjoy<3

answered Oct 27, 2012 by benall08
0 votes

Magnezone
Item: Quick Claw
Ability: Sturdy
EVs: 56 SAtk / 200 SDef / 252 Def
Moves:
Thunderbolt
Flash Canon
Magnet Rise
Signal Beam

answered Oct 28, 2012 by toxicroaker
0 votes

Magnezone

Ability: Sturdy

Item: Magnet

  • Thunderbolt

  • Signal Beam

  • Explosion

  • Light Screen

Thunderbolt is STAB, Signal Beam is coverage, Light Screen is good because it already has great defense and Explosion is good when your nearly KO.

answered Dec 18, 2012 by TurtwigGen4
0 votes

Trick Room Magnezone (M) @ Leftovers

Trait: Magnet Pull

EVs: 4 HP / 252 Def / 252 SAtk

IVs: 0 Spd

Quiet Nature (+SAtk, -Spd)

  • Substitute
  • Charge Beam
  • Hidden Power [Fire]
  • Thunderbolt
answered Mar 24, 2013 by alexander757575
0 votes

Thunder Bolt-For Good Damage And Accuracy

Thunder Wave-To Paralyze The Opponent

Magnet Rise-So Ground Types Cant Hurt You

Flash Cannon-Can Handle Pesky Rock Types

Role-Bulky Special Sweeper

Item-Sitrus Berry

answered Jun 20, 2013 by Pie the ultamato