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If you have a good competitive moveset for Gliscor, post an answer below and upvote the best ones. Movesets for any of its pre-evolutions can also be shared on this thread.

Be sure to include full set details in your post, e.g. items, abilities, natures and EVs. Some detail, including the intended game mode for your set, is also appreciated. Access the full list of guidelines here.

Gliscor Pokédex and learnset for reference.

Sprite

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28 Answers

–1 vote

Toxivol (Gliscor) (M) @ Toxic Orb
Ability: Poison Heal
EVs: 252 Atk / 200 Def / 58 Spe
Adamant Nature
- Swords Dance
- Bulldoze
- Brick Break
- Aerial Ace


Swords Dance is for the +2 Attack, which Gliscor can't complain about.

Most will ask "Why Bulldoze when he has access to E-Quake??" I'm using it for the speed drop.
Scenario:

Turn 1:
Infernape used Acrobatics
Gliscor used Bulldoze (SE) (I moved Second)
Gliscor is healed with Poison Heal

Turn 2:
Gliscor used Bulldoze (I moved First)
Infernape fainted.
Gliscor is healed with Poison Heal

See, I was able to kill him before he got to attack a second time and got 2 straight Poison Heals (1/4 of my health). But if anything, I lowered it's Speed for my next Pokemon.

Aerial Ace is STAB, which is nice to have.
Brick Break is for screens and damage to Ice Types and certain Levitators (Probopass and Bronzong neutral for instance)
___
\m/o_o\m/

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I doubt an infernape would stay in to a gliscor who usually carrys earthquake.
What i would change here is switch bulldoze for earthquake.
I know your strat is to lower speed but 1 earthquake does just under double damage that 2 bulldozes have which is basicly wasting your swords dance boost.
Also switch areal ace for ice fang.
Areal ace is low powered even with stab and covers very little where as ice fang covers most used dragons such as dragonite appearing on most teams.
Ice fang i would consider, i just don't like the 95% acc. I, like most, seem to have horrible luck with even that. I will try Earthquake for a trial run. Thanks for the info you wise son of a gun.
lol yeh i always have bad hax i missed 3 special rends out of 3 against hex in the tourney in the 2 battles, it has 95acc :L
this is good if gliscor and infernape are the final 2 pokemon in the battle. Every one would switch out infernape if not
–1 vote

My Gliscor is awesome! His nickname is Gliscar because thats what he'll give you in the end. Ready?

Gliscar (Gliscor) (M) @ Leftovers
Ability: Sand Veil
EVs: 4 HP / 252 Atk / 252 SpD
Jolly Nature
- Sandstorm
- Swords Dance
- Thunder Fang
- Earthquake

  • Sandstorm (Ability boosts evasiveness for Swords Dance)
  • Swords Dance (I'm not going overboard with attack, right? ;) )
  • Thunder Fang (For the Water weakness and Flying-types)
  • Earthquake (Don't need to say much about that. I mean, it's EQ with STAB)

Sandstorm can also be swapped out for Sky Uppercut on Sandstorm teams, to deal with that pesky Ice weakness. Anyway, hope you like it!

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–1 vote

I can't believe no one answered this
I found a strategy while fighting someone on Pokemon Showdown
Try this (Works best with double toxic spikes on)

Gen V

Gliscor @ Toxic Orb
Ability: Poison Heal
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Earthquake
- Ice Fang
- Protect
- Substitute

  • Earthquake - STAB
  • Ice Fang - Gets rid of those flying types and the levitators
  • Protect - See Below
  • Substitute - See Below

To use this, first get a burn, poison or badly poison on the target. Then comes the ultimate stalling since you outspeed most Pokemon in OU (non-scarfed). Use Protect, and Toxic Orb turns on. Use Substitute, then the substitute presumably dies. Afterwards. use protect again. Keep repeating and bring chips/popcorn while watching your opponent die.

IF your Substitute doesn't get destroyed, or if you have no Burn or Poison or Badly Poison on your target, this is when E-quake and I-Fang come in. Use E-quake after a sub that's not yet destroyed. Use Ice Fang instead of E-Quake when it's obvious (Like fighting a Flying type, or something else). If you have no Burn/Poison/Badly Poison, keep stalling either till Substitute doesn't get destroyed and you can use E-Quake/I-Fang OR until your opponent runs out of PP or switches out. If your opponent misses on your Sub, you can also attack.

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I hope you realize that besides your sweeper EVs and no Toxic, this is literally the only set Gliscor runs in OU.
–1 vote

let's use a moveset Without the cheap, Poison Heal set (yea, you heard, cheap).

enter image description here
Batman? (Gliscor) @Focus Sash
Ability: Sand Veil
EVs: 8 HP / 248 Atk / 252 SpD
Careful Nature
- Double Team
- Earthquake
- Sky Uppercut
- Toxic / Thunder Fang

  • Double Team (even more evasion in Sandstorm)
  • Earthquake (no explanation needed)
  • Sky Uppercut (covers 4x weakness and Ice Beam Greninja)
  • Toxic / Thunder Fang (annoyance or coverage)
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–1 vote

Wow. I can't believe nobody has thought of this yet! This Gliscor can wreck anything really.

Gliscor @ Toxic Orb
Ability: Poison Heal
EVs: 128 HP / 128 SpD / 252 Spe
Jolly Nature
- Hone Claws
- Guillotine
- Iron Tail / Sand Tomb / Fire Fang / Thunder Fang
- Rock Slide / Sand Tomb / Earthquake
___
Hone Claws increases accuracy. Use it as many times as safe. Then wreck the team with Guillotine. If an opponent with Sturdy enters play, use one of the other offensive moves, as Gliscor will also have a greatly boosted attack stat. The biggest issue I found was Skarmory. So I suggest either having Fire or Thunder Fang in the case of Skarmory, as it may have Sturdy. Sand Tomb will take out the strongest of physical tank stallers, as the majority of them are weak to ground type moves/residual damage. Earthquake works better normally though. I suggest having either Rock Slide, Iron Tail, or Fire Fang to deal with Ice type Pokémon. Now go mess some Pokemon up with this breeding free set.

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Can gliscor even have hone claws
–1 vote

This is my first time posting an answer and I am very new to the competitive scene. (Being 12 at the moment)
Gliscor @ Charcoal
Ability: Hyper Cutter
EVs: 4 Atk / 252 Def / 252 Spe
Impish Nature
- Earthquake
- Fire Fang
- Power Trick
- Rock Slide

  • Earthquake for stab and power
  • Fire Fang to take care of ice + with charcoal
  • Power Trick swap it's better defense
  • Rock Slide some different variety
    Hope this helps
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Charcoal + Fire Fang is outclassed by Toxic Orb
–1 vote

So, mean flying scorpion looking thing, hmm. Here goes. This is a set I really enjoy. Ev's are geared towards bulk, and surviving even moderate strength neutral stab hits, and even some medium powered stab super effective hits.

Scorpion King (Gliscor) (M) @ Toxic Orb
Ability: Poison Heal
Level: 50
Shiny: Yes
EVs: 252 HP / 44 Atk / 132 Def / 76 SpD / 4 Spe
Impish Nature
- Earthquake
- Acrobatics
- Fling
- Protect

This ev spread meant to be used on a bulky defensive oriented team, with a core Chansey + Cofagrigus/Dusclops/Dusknoir.

Dual stab, because even in OU, Bug, Grass and Fighting mons are used, and people usually expect Equake + 3 status on Gliscor.

Fling works with Acrobatics, so they either both stay, or both go, and when you move first, negates a big chunk of damage from Knock Off, since you no longer have an item. Knock Off does 65 bp, after Fling, instead of 97.5 bp (50% boost). Last move is kind of flexible and there are reasons for each.

Protect - Guarantees Poisoning the first turn Gliscor is in play, ignores a predictable Knock Off and keeps the Toxic Orb, extra healing with Poison Heal active, scouts moves, 2 turn moves are uncommon, so you don't give them a free turn. If they're playing with a defensive team, protect loses some value.

Roost - Immediate 50% healing, and loss of flying type until end of turn. Easily predictable once your opponent sees it the first time though. They might use the mono ground type to their advantage. If they move first, you don't lose your flying type, so ice hurts.

Toxic - More reliable poison stalling than Fling, as Fling only poisons once, if that.
Fling only fails to poison the foe if they're a Steel or Poison type or one of the 1-2 Pokemon with Immunity ability. Equake usually keeps those mons from switching in, so Fling is usually very safe as long as you don't see Skarmory, Celesteela or Crobat. However, Toxic is usually ran over the secondary stab, which I find to be a bad idea overall.

U-turn (with Protect) scouts moves, gives you momentum, while not being shut down by flying, levitating mons if your only other attacking move is Equake.

You could opt for
Equake
U-Turn/Protect/Roost
Toxic
Protect/Roost

If you opt for a super defensive set, instead of tank set at the very top, I'd recommend evs of:

252 HP / 176 Def / 76 SpDef / 4 Spe (Physical Bulk)
Or
252 HP / 132 Def / 120 SpDef / 4 Spe
(Mixed Bulk, I like this set a lot, as most players expect Gliscor to be fairly frail on the special side. At best most Scald/Ice Beam users (with 0 sp atk evs) score a 2hko after Poison Heal. They get outsped by Gliscor, allowing you what is essentially a free turn to Toxic them, before a protect/roost/u-turn/hard switch.

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–1 vote

Gliscor @ Toxic Orb
Ability: Poison Heal
EVs: 248 HP / 244 SpD / 16 Spe
Jolly Nature
- Earthquake
- Facade
- Swords Dance
- Knock Off

Earthquake is STAB. Facade works well with Poison Heal and is good neutral coverage. Swords Dance boosts attack and Knock Off is a powerful utility move

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