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What are the sturdiest cores that you've found? (page 2)

15 votes

So when I checked the RMT, I saw it filled with teams that had cores inside. It brought me to try to make my own cores that I discussed with Faked Thrower yesterday night. Smogon may have their own cores, but it doesn't mean we can't find cores that work efficiently.
So many unexperienced members of this site may ask: What is a core? Smogon has this covered, providing an awesome explanation.

A core consists of 2-3 Pokémon that work well together through Defense, Offense, both, or through other ways to counter most of the metagame. This makes having a solid core one of the most important parts of team building. - Smogon University

Now, there is a lot of different types of cores. Smogon has this covered as well.

There are four different types of cores and they are as follows:

Defensive: This core consists of 2-3 Pokémon that compliment each other defensively. They are designed to counter a wide range of
threats through bulk and synergy, while taking resisted and neutral
hits with relative ease.

Offensive: This core is made up of Pokémon that have great coverage and power so that they can take out a wide range of threats
in the tier.

Mixed: This core consists of Pokémon that synergize well both offensively and defensively. For this type, you may have two walls and
one offensive Pokémon that all have great synergy and work well

Other: This includes Pokémon who work together in other ways. Like a Toxic Spikes user and a Substitute + Calm Mind sweeper. Or a Spiker
and a Pokémon with a lot of power but not enough to break through
walls without Spikes. Even a lure and a sweeper can count as a
combinations. - Smogon University

So I was thinking we could post our favorite cores on this Q! If you post, please include EVs, Natures and everything else in a full moveset. Also, include what type of core yours is (Offense, Defense, Mixed or Other) and in what tier your core can be used and performs the best. Add a short description explaining your core. I'll be posting a core just to show the format in which you should answer.

Darmanitan-Z Darmanitan-Z


Roserade Roserade

This is an Offensive core for use in the UU Tier. Darmantian-Z and Roserade provide great offensive synergy while Darmanitan can use Belly Drum to safely render himself to Zen Mode. BLA BLA BLA.

To note that that was an example and you should put a bigger description. xD

Remember, there is no such thing as a perfect core. Don't get too arrogant about your core and saying that, for example, your Leavanny could own your Dialga. Make a usable core, meaning no gimmick such as Specs Delibird or Banded Blissey. I hope you guys will post your cores here so everyone who visits this Q will get ideas for new cores and teams.

Have fun posting your cores and DO NOT post Smogon cores, we can just go see them there.

asked Sep 4, 2012 by JirachiCelebiMew
edited Nov 11, 2012 by JirachiCelebiMew
Do cores basically cover each others weaknesses?
The tags xD
LOL, I nearly died when I saw the tags!
Eh, i love my tags :]
What tags? zD
Something called "retagging" happened to this. :P
^ OMG ^

28 Answers

0 votes

My JelliGross Jellicent+ Metagross

These to work surprisingly well together

Jellicent @ leftovers
Evs: 252 Hp/ 200 sp defense/ 56 sp attack
Trait: water absorb
-Hydro Pump
- willow wisp

This set allows jellicent to burn any threats to it or metagross. Hydro pump is more reliable than water spout if jellicent isnt full health It takes down or does serious damage to ground type Pokemon that threaten metagross. protect is to stall when the oppenent is burned or for metagross to dispose of it without threatening jellicent. recover is there to keep jellicent running for longer.

Metagorss @ steel Gem or muscle band
Evs: 252 attack/ 200 defense/ 56 special defense
Trait: clear body
-meteor mash
-bullet bunch
- earthquake
-hammer harm

having the ability clear body ables metagross do use hammer arm without the lowering of speed. hammer arm counters dark type threats to jellicent while meteor mash usualy OHKO any ghost type threats when steel gem is used. bullet punch is to quickly finish of what jellicent may have started and earthquake is often good to use on opposing metagross.

Over all this core works nicely and I would recommend it on any team

answered Sep 12, 2013 by Haxoruschild
Clear Body only affects moves used against you, it doesn't stop the side effects of your own moves
So Hammer Arm still lowers you speed :3
GrossJelli :3
0 votes

Slowbro (M) @Leftovers
Trait: Regenerator
EVs: 252 Def/ 4 SAtk/ 252 SDef
Bold Nature (+Def, -Atk)

-Slack Off
-Calm Mind

Florges (F) @Light Clay
Trait: Flower Veil
EVs: 132 Def/ 124 SAtk/ 252 Spd
Timid Nature


I have this set because it actually works exceptionally well. This is a "defensive" core, but after it's put into motion, this set up dishes out some damage. I use these two because Slowbro is physically defensive and Florges is specially defensive, and they work well at covering each others' weaknesses. So I never really send in Slowbro first, but in case I do, and he gets put under a status ailment, I do have Aromatherapy on Florges. Plus, with Regenerator, Slowbro can come back in after gaining some HP back. Florges goes out before Slowbro and sets up a light screen. Then, she sets up a safeguard. After hard switching into Slowbro, that's 5 turns of light screen where you can set up calm mind and 4 turns of safeguard. I have lefties and a boosted Special Defense because even behind a Light Screen, Slowbro does take hits hard, such as something like a Latias. But after setting up, Slowbro basically sweeps teams. There are, however, some problems. A major problem to this is Scizor. A Bullet Punch to Florges does a lot, and even with bold nature 252 EV's in Defense, an X-Scissor does a respectable amount; enough to have to waste a turn using Slack Off. That's why I have Flamethrower on Slowbro and not Ice Beam. I wasn't too worried about giving up Ice Beam because I do have Florges with Moonblast. Another huge problem is the cold truth that Slowbro's speed sucks. I tried to make a way to incorporate Trick Room, but it generally seems to hurt the strategy more than it helps. I don't want to swap out flamethrower for ThunderWave, so if anyone can try to add a 3rd Pokemon to this core and maybe incorporate some speed help (whether it be paralyze, trick room, or sticky web), I'd appreciate the help!

answered Feb 5, 2014 by 1paynee221
0 votes

This is a defensive core that I have saw and come to acknowledge as extremely dangerous.

enter image description here

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and Mega Venusaur(shut up I couldn't find the mega sprite)
enter image description here

SkarmBliss may have been the ultimate defensive core in gen 4, and somewhat amazing still in gen 5, but in gen 6, people have started using bissey's younger sister, chansey. With eviolite, she tanks **** Blissey can only dream of, to give you a preview of it's tanking skills, take a look at this.

252 Atk Terrakion Close Combat vs. 252 HP / 252+ Def Eviolite Chansey: 518-612 (73.5 - 86.9%) -- guaranteed 2HKO

Not even funny anymore. It can wall the majority of physical attackers and special attackers aren't even a question.

Of course, anything that does pose as a threat to Chansey is pertty much automatically taken care of by the physically defensive monster known as skarmory, similiar to skarmbliss, it takes care of all those otherwise scary phyical attackers and sends them back home crying.

Of course there is STILL stuff that can break that core, as few as there is. That's where mega venusaur comes in. Walling stuff like conkeldurr all day long. It can run mixed defense to tank both sides of the spectrum. It pretty much kills anything that poses as a threat to skarm and chansey, but it it pretty optional.

It really goes like this. Chansey walls 95% of all stuff. Skarmory and MegaSaur wall everything else. It is an EXTREMELY hard core to break and is jerkish on stall teams. Watch out for these monsters. Being unprepared is not going to do you well.

answered Mar 21, 2014 by Generekt
0 votes

Gliscor and Jellicent OU DEFENSIVE CORE

enter image description here
Gliscor @ Toxic Orb
Ability: Poison Heal
EVs: 244 HP / 248 Def / 16 Spd
Impish Nature
- Roost
- Taunt
- Earthquake
- Ice Fang
enter image description here
Jellicent @ Leftovers
Ability: Water Absorb
EVs: 252 HP / 36 Def / 220 SDef
Calm Nature
- Scald
- Recover
- Will-O-Wisp
- Shadow Ball

These two Pokemon make a GREAT core!
They both cover each others weaknesses. Jellicent's most common weaknesses are electric and grass, both which Gliscor covers. Gliscor offers awesome recovery and defensive bulk. Jellicent also has a high hp and sp defense bulk as well as will o wisp. Will o wisp cuts the opponents attack in half, helping jellicent block defensive hits as well as aiding gliscor to become a supreme wall. Gliscor offers taunt, a unique move that won't let other Pokemon set up, and its attacking movepool grants excellent coverage. Don't forget that jellicent resists ice, gliscors most popular weakness and is also immune to water! These two Pokemon are excellent together and can take on almost every offensive Pokemon in the OU metagame!

answered Mar 21, 2014 by mechacharizard
this has been posted
Nope it was Gliscor + Tentacruel

Jellicent + Ferrothorn
0 votes

Thought I'd post some cores that i've found in XY LC and OU


Mawile (F) @ Mawilite
Ability: Intimidate
EVs: 248 HP / 252 Atk/ 8 Spe
Adamant Nature
- Play Rough
- Sucker Punch
- Substitute
- Iron Head

Salamence (M) @ Life Orb
Ability: Moxie
EVs: 72 Atk / 184 SAtk / 252 Spd
Naive Nature
- Fire Blast
- Outrage
- Earthquake
- Draco Meteor

One of the most common switch ins to mawile are steel types, which salamence can either earthquake or roast. Together, they cover nearly every type in the game, along with every single one of their own weaknesses. I used this as a core on a sticky web team, which is why I have MixMence, but most of the time you would use a more defensive one with intimidate, making a double intimidate core to check physical attackers extensively.


Tyranitar @ Tyranitarite
Trait: Sand Stream
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Dragon Dance
- Crunch
- Stone Edge
- Ice Punch/Earthquake

Gothitelle @ Choice Specs
Trait: Shadow tag
EVs: 44 HP / 252 SpA / 212 Spd
Modest Nature
- Psyshock
- Energy Ball / Thunderbolt
- Hidden Power Fire
- Trick

What checks t-tar? the first thing that probably come to mind is fighting types. What traps fighting types? Gothitelle. A simple, self-explanatory trapping core

I'll add more later

answered Mar 21, 2014 by tazzie
0 votes


Donphan @ Rocky Helmet
Ability: Sturdy
EVs: 252 HP / 252 Def
Impish Nature
- Rapid Spin
- Iron Defense
- Stealth Rock
- Earthquake

Blissey (F) @ Leftovers
Ability: Natural Cure
EVs: 252 HP / 4 Def / 252 SpD
Calm Nature
- Wish
- Protect
- Toxic
- Seismic Toss

UU defensive core. donphan acts as a spinner and hazard setter, while blissey is a toxic staller and wish passer. this one is pretty self explanitory, so you, all of you, can leave comments about your experiences with this core and make it become more popular. I'm running out of ideas, so... potato.

answered Mar 23 by SoDaftMN
0 votes

I think I made this up, its a great core and I dont know why not many people do stuff like this

Aggron + Sabeleye + Azumaril

enter image description here

Sabeleye (M) @Lagging Tail / Ring Target

Trait: Prankster

EVs: 116 HP / 80 Atk / 112 Def / 200 SpD

Impish (+Def -SpA) or Careful nature (+SpD -SpA)

• Will-o-wisp
• Recover
• Foul Play
• Trick

Sabeleye is a hilarious Pokèmon, it only has one weakness wich you can easily fix by simply switching it out. it has great defense, special defence and Hp. Its abbility Prankster makes all of its status moves gain priority. Priority is the hardest thing to understand in the metagame in my opinion so I will make this simples, every status moves a Pokemon with prankster uses will moth of the time go first. this means will-o-wisp and recover will go first allowing instant recovery or instant shut-down. sabeleye helps out this core perfectly being a great support Pokemon. how I use my sabeleye is with trick and lagging tail, remember that priority thing I was talking about? well lagging tail is an item that makes the holder move last unless its using a priority move. this makes things that are big threats less scary. sabeleye is the speed control for this team and helps out aggron and azumaril alot.

enter image description here
Azumaril (F) @Assult vest

Trait: Huge Power/Thick Fat

EVs: 100 HP / 252 Atk / 36 Def / 120 Spe

Adamant (+Atk -SpA)

• Superpower
• Aqua Jet
• Ice Punch
• Play Rough

Azumaril is a great Pokemon on this core. it resists Sableye's AND Aggrons weaknesses. I cant think of a better Pokemon for this core. its a great psysical attacker with amazing hp and def, though its SpD isnt as impressive, the assult vest fixes that lickity split! there isnt much out to say about Azumaril. Playing Azumaril is simple, click an attack that doesnt get resisted and your good.

enter image description here
Aggron (M) @Aggronite

Trait: Sturdy

EVs: 136 HP / 156 Atk / 112 Def / 104 SpD

Careful Nature (+SpD -SpA)

•Iron Head
• Stone Edge
• Protect

Aggron is probably the best mega for this team. other than Mega Steelix, Mega Aggron is probably the bulkiest mega ever. azumaril covers his weaknesses perfectly. Aggron is an amazing Pokemon and he is amazing in this core. strategy is elementry, scout out moves with protect and switch or attach based on what they used, seeing the mindsets of other players they tend to keep using the same move, so scouting out is essentail.

other additions I recomend for this team are..

a special attacking Grass type a special flying type a special fire type enter image description here

answered Jun 4 by Domiki
0 votes


Ferrothorn @ Rocky Helmet
Ability: Iron Barbs
EVs: 248 HP / 8 Atk / 252 Def
Relaxed Nature
IVs: 0 Spe
- Leech Seed
- Spikes
- Gyro Ball
- Power Whip

Slowking @ Leftovers
Ability: Regenerator
EVs: 252 HP / 4 SpA / 252 SpD
Calm Nature
- Toxic
- Slack Off
- Scald
- Psyshock

Pretty simple core, doesn't work as well after the steel nerf, but is still great. Slowking works like an add-on to ferrothorn, giving it a reliable special wall to work with along with toxic support. NOTE: heal bell/aromatherapy support highly recommended. These two are destroyed by status and need a way to remove it. Especially slowking. Anyways, gyro ball, power whip, scald, and psyshock are all STAB, leech seed is necessary on any ferrothorn (excluding rest variants), stealth rock is also necessary (spikes is for if your team already has rocks), Toxic pairs well with leech seed, and slack off is for sustain. These two work surprisingly well together and I will upload an rmt using them soon.

answered Jun 17 by SoDaftMN