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Apart from Rapid Spin, is there another move that clears entry hazards?

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Defog clears your enemy's entry hazards (along with Light Screen etc.), but is Rapid Spin the only move that clears your own entry hazards?

I know a non-flying/ levitating Poison type will absorb Poison Spikes, but is that it?

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No, there isn't.

However, the ability Magic Bounce prevents opponents from setting up hazards on your side.
Similarly, Magic Coat (move) prevents hazards also.

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Thanks! & I'm guessing that Espeon would be the best Magic Bounce user? Stat & typing wise.