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Ubers Sun team (Not tested)

3 votes

Ok, first off, I'm sorry this isnt tested, but my computers lead has broke so im using my mum's laptop which has not got po. I would use showdown and I may in hours to come but I had been planning this team for the most part of my holiday.
Now that sounds a bit sad....


Anyway to the team.
Its an offencive ubers team that utilizes the sun.
Though there is good synergy so far i can see a few flaws and there are some personal preferences you may have to mine.
But from what i have used of them so far the sets work best for me.
One problem I have is that I have no safe switch in to Kyogre, but I have many counters for it.


Im kind of making most of the sets up as i go and if anyone wants to help test considering you are a good battler that would be nice to receive feedback.
My only problem would be with others using it is that you wouldnt use it as i would have intended it to be used.



Kyurem-B @ Choice Scarf
Trait: Teravolt
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Outrage
- Fusion Bolt
- Hidden Power [Fire]
- Ice Beam

I'm not sure how much a Fusion Bolt does to a 252 Hp Kyogre but I assume it is very close to an ohko; if not an ohko after all it has 482 Atk.
Outrage not only gets stab but is supported by almost 500 Atk so even Forretress may have problems when im locked in.
HP Fire is to take care of Forretress and Ferrothorn as well as getting a boost from the sun.
Ice beam is a stab that provides good coverage though unfortunatly the coverage is very similar to Outrage.
It's SAtk is perfectly usable. 120 base SAtk is very respectable and I'm using it to take care of Pokemon I originally couldnt so dont complain about a mixed set.



Groudon @ Leftovers
Trait: Drought
EVs: 252 HP / 140 Def / 100 SDef / 16 Spd
Impish Nature (+Def, -SAtk)
- Thunder Wave
- Earthquake
- Stone Edge
- Stealth Rock

Ok the evs may seem odd but i want to take as little damage as i can from special threats such as Kyogre.
87%Hp Kyogre (after rocks) Water Spout,Modest, 252 SAtk-62.9% - 74.8%
Same set 100% Hp W Spout 72.8% - 86.1%
+2 Arceus, Adamant, 252Atk-41.1% - 48.5%
I was trying to spread out the bulk so i could take hits from most pokemon in both areas of Def.
Thunder Wave and Stealth Rock are great team support.
E-Quake and Stone Edge are just great coverage for him.



Shaymin-S @ Life Orb
Trait: Serene Grace
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Growth
- Air Slash
- Seed Flare
- Earth Power

Ok Life Orb is a risky option here but im willing to change probably to an Expert Belt as i dont see the Leftovers getting much use with Shaymins frailness.
Ive been meening to try out Growth on this guy for a while but i never liked using it before as it never managed to fit into the team.
Air Slash and Seed Flare are stabs and work great with Scence Grace.
Earth Power hits Dialga and Excadrill.



Sableye @ Leftovers
Trait: Prankster
EVs: 252 HP / 252 Def / 4 SDef
Impish Nature (+Def, -SAtk)
- Will-O-Wisp
- Moonlight / Recover (Moonlight is not always reliable with 70% ubers being rain)
- Taunt
- Night Shade

I use this guy in allot of my Ubers teams and with the new movepool from B/W2 brings us Moonlight which is great for me as Sun is my favorite ubers weather.
Though its not always reliable so please tell me which you would use out of the two recovery moves.
W.o.W takes care of Tyranitar, Excadrill, Arceus, Groudon and very importantly Zekrom and its chilling brother.
Taunt stops Darkrai running rampage and is needed to keep rocks/hazards away.
Night Shade is my only means of offence and paired with W.o.W the opponent will slowly wear away.



Arceus-Ghost @ Spooky Plate
Trait: Multitype
EVs: 252 HP / 4 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Judgment
- Calm Mind
- Focus Blast
- Recover

This is the best Arceus set out there IMO and thats because its so bulky and after 1 or 2 Calm Minds it can not only take many hits but hit very hard with its stab Judgment providing coverage the other half of my team fails to give.
Focus Blast is my only fighting type move on the team and it is needed to take out Arcues-N.



Ho-Oh @ Muscle Band
Trait: Regenerator
EVs: 116 HP / 252 Atk / 140 Spd
Adamant Nature (+Atk, -SAtk)
- Sacred Fire
- Earthquake
- Brave Bird
- Flame Charge

No Roost is a risk but Flame Charge is very tempting and will do a very decent amount of damage with both stab and sun.
it will finish off frail pokemon or pokemon like Dialga and after that it can preform a brilliant sweep.
The 140 Speed is to outspeed pokemon like Dialga, Excadrill and most importantly those few Groudons that run 136 speed evs.
Brave Bird makes this pokemon frail though it will still be able to suvive a good amount of the battle.
Another reason for not having Life Orb is that after possible rocks then recoil from Brave Bird mr oH is not a happy bird.

asked Aug 28, 2012 by Blobyolo
edited Aug 28, 2012 by Mewderator
I can make it into PO format if you want.
That would be great thanks ;)
I suggest Naive and 252 Atk / 4 SAtk / 252 Spd on Kyurem-B. Adamant lowers the power of the last 2 moves, and giving 4 HP EVs give only 4 SR switches. Ho-Oh needs 112 HP / 252 Atk / 144 Spd because of SR.
Kyurem-B cannot OHKO Kyogre without a Band.
252Atk Teravolt Kyurem Black (Neutral) Fusion Bolt vs 252HP/0Def Kyogre (Neutral): 72% - 85% (292 - 344 HP). Guaranteed 2HKO.   
252Atk Teravolt Kyurem Black (+Atk) Fusion Bolt vs 252HP/0Def Kyogre (Neutral): 79% - 93% (320 - 378 HP). Guaranteed 2HKO.
I personally use Recover on Sableye for reliablity.
Oops forgot about adamant lol :D I was in a rush
I will try out moonlight but I probably will use recover
Use Sash on Shaymin-S. Has worked for me so far...

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