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RU team :D again! rate it!

1 vote

Crawdaunt @ Lum Berry
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Trait: Adaptability
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature

  • Dragon Dance
  • Crunch
  • Waterfall
  • Swords Dance

Cofagrigus @ Leftovers
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Trait: Mummy
EVs: 252 HP / 252 Def / 4 SAtk
Bold Nature

  • Rest
  • Calm Mind
  • Shadow Ball
  • Hidden Power [Fighting]

Rotom-Mow @ Choice Scarf
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Trait: Levitate
EVs: 252 SAtk / 4 SDef / 252 Spd
Timid Nature

  • Leaf Storm
  • Volt Switch
  • Trick
  • Thunderbolt

Roselia @ Eviolite
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Trait: Natural Cure
EVs: 252 SDef / 252 HP / 4 Def
Calm Nature

  • Spikes
  • Giga Drain
  • Sludge Bomb
  • Synthesis

Cryogonal @ Leftovers
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Trait: Levitate
EVs: 252 SDef / 8 SAtk / 248 HP
Calm Nature

  • Haze
  • Ice Beam
  • Recover
  • Rapid Spin

Munchlax @ Leftovers
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Trait: Thick Fat
EVs: 76 HP / 200 Def / 232 SDef
Careful Nature

  • Rest
  • Body Slam
  • Sleep Talk
  • Whirlwind
asked Sep 5, 2012 by Ruoppster
edited Sep 5, 2012 by Riles
Nice team Ruoppster.
But 1/2 of the team is weak againt Fire type, and 2 weak against Ice. Although Munclax's Thick Fat Ability allows it to absorb these Type of attacks, he can be taken down with a strong Physical attack, which also happens to be Crygonal's weakness as well. Once Munchlax and Crawdaunt are taken down, this team can be preyed on by Fire and Ice type.
Replace Cofagrius' Rest< Pain Split. You wont spend two turns trying to wake up, and can also help you KO when the opponent's health as been depleted.
Edited in sprites. :3

1 Answer

1 vote

I think, I WILL rate it, seeing that you've posted a couple and nobody has rated. So!


Crawdaunt
Crawdaunt: Okay, at first glance, I'm thinking "What are you doing with dragon dance AND swords dance" and I'm realizing that you might as well have both. After all, with adaptability, and crawdaunt's fairly poor moovepool, not much really overpowers a waterfall or crunch on crawdaunt. HOWEVER, pointless is pointless, so I'm just going to take out Swords dance, keep Dragon dance, and give Crawdaunt here either substitue or knock off. Since you don't really have anything that will provide more power, go on ahead with these options. Substitute gives you an extra life/ turn to set up, whereas knock off takes off bands, scarfs, and other annoying items.


Cofagrigus
Cofagrigus: I don't use this guy a lot, but it's a good set, and you should definitely use it. If ever you find HP fighting is just too weak, you could give him good ol' toxic, or psychic for some alternate coverage. Pain split is also usually an OK option on walls and other annoying ghosts, so I don't see it going horribly wrong on Cofagrigus. He really looks good, and you should probably keep him that way.


Rotom
Rotom-M: You never can tell these days: To trick or not to trick? That is the question. In RU, lots of tanks like Tangrowth, Escavalier, and Magneton hate the tricks, so typically Rotom-M is good with this. He isn't bad, and I'm not going to push you to switch him, but since RU has some really nice grass types, I'm going, to give you some other options.
Tangrowth
TANKgrowth (Tangrowth) @ Leftovers
Trait: Regenerator
EVs: 252 HP/ 252 SpD/ 4 SpA
Nature: Calm (+SpD, -Atk)\
-Leech Seed
-Giga Drain
-HP Rock
-Sleep Powder

This set is good to stall, and make the opponent regret setting up on you because, well, they'll be asleep. HP rock makes Moltres think twice about switching in on you if you can predict that.
Sceptile
Sceptile @ Life Orb
Trait: Overgrow
EVs: 252 SpA/ 252 Spe/ 4 HP
Nature: Modest (+SpA, -Atk)
-Giga Drain
-HP Rock
-Focus Blast
-Leaf storm

Here's your special attacker. He's fast, strong w/ modest nature, and doesn't need to set up. He outspeeds the Scyther's, and obviously the Moltres and kills them with HP Rock. Some people will tell you to go with a physical set, but I feel like, with his special attack stat that physical moves would be disappointing. This guy's spread/nature/moves can be bent to fit your needs, but this would be the set I use.


Roselia
Roselia: OK, well, you already have a grass type, I'm going to suggest some other pokemon to get up entry hazards.
Omastar
Omastar @ Leftovers
Trait: Shell Armor
EVs: 252 HP/ 252 SpD/ 4 Def
Nature: Calm
-Stealth Rock
-Spikes
-Toxic Spikes
-Scald

I'm expecting you to change up this guy a little. You probably won't need all 3 entry hazards, but you do seem to want some. Omastar also deals with your rock weakness nicely. Forcing fire types to switch can be a nice time to get up some entry hazards.


Cryogonal
Cryogonal: I actually like this set. As much as I hate Cryogonal, this one seems like it might just work. Haze is good for the common Sword Dancing, Dragon Dancing, Calm minding, and Nasty Plotting pokemon in RU. Rapid spin is a good idea for the entry hazards, as they are also numerous in the RU tier. Overall, he looks like a good special wall and I hope he works for you.


Munchlax
Munchlax: LOL! Strait out of smogon onto our database page here. OK, he's good, but, thanks to me, you know have a Fighting weakness. Though Cofagrigus walls them for the most part, you should have a back-up plan. So now I think I'll show off my latest poke who has served as my RU MVP in the last several RU battles I've done.... I present to you!
Scyther
Scyther @ Life Orb
Trait: Technician
EVs: 252 Atk/ 252 Spe/ 4 HP
Nature: Jolly (+Spe, -SpA)
-Areal Ace
-U-turn
-Swords Dance
-Quick Attack

He works like a charm, outspeeding the smogon Sceptile set. Areal Ace gets STAB and a technician boost, so I like it more than acrobatics since he gets the life orb in the package. If one swords dance is used, then you're ready to take out a huge chunk of the tier! He also takes fighting like nothing, and since fighting type moves do 1/4 damage, they might as well do nothing. I hope you like him!


Have fun in the RU tier!!!

:P

answered Sep 6, 2012 by Giga
A sceptile without acrobatics, flying gem, and unburden? I approve
Swords Dance and U-turn is stupid..
Also sdef tangrowth doesn't really work.
You've got some flaws in this answer.
That brings me to another point, is unburden released? I don't think it is.
Who says SpD tangrowth doesn't work? It does. Umm... I have it on my team.

And spoink, U-turn is really nice on things like tangrowth that might be able to take a Bug Bite/Areal Ace. And spoink, It's TANKgrowth. :]

JCM, please specify.
I meant those that the other said. I am no good at RU xD