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Mono-poison + Politoed?

2 votes

So this is mono-poison + Politoed. A fair team considering what all you can do with that.

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Ability: Drizzle
Nature: Calm
EVs: 252 HP / 252 Special Defense / 4 Special attack

Ice Beam
Perish Song

A slightly different approach to my usual Politoed. It's really based on " Please... get the burn.... ". Along with some nice " screw you dragons " and other random utilities.

[email protected] Sludge

Ability: Rain Dish
Nature: Bold
EVs: 252 HP / 252 Defense / 4 Special defense

Toxic Spikes
Hydro Pump
Giga Drain
Rapid Spin

Toxic Spikes can support my future Venoshock abuser(s), while also giving me some hazards on my side. What's a mono-poison team without tons of annoying poison crap to get through, right? Hydro Pump gets dat STAB, dat rain boost, and dat nice power. The accuracy really doesn't bother him too much. Giga Drain is really used for the recovery on opposing water types I can't really hit well with hydro pump. Rapid Spin removes hazards to help the rest of my team!

[email protected] Sludge

Ability: Dry Skin
Nature: Careful
EVs: 252 HP / 252 Special Defense / 4 Attack

Bulk Up
Drain Punch
Ice Punch
Sucker Punch

Dry Skin gets a lot of nice rain support here. Bulk Up + full special bulk invest = bulky frog thing. Drain Punch also makes this combo amazing. Ice Punch takes dragons out of the picture, and sucker punch punishes psychics while giving me priority.

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Ability: Technician
Nature: Timid
EVs: 4 HP / 252 Special attack / 252 Speed

Giga Drain
Weather Ball
HP Rock ( 60 base so Technician will make it 90 base )

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Ability: Inner Focus
Nature: Adamant
EVs: 4 HP / 252 Attack / 252 Speed

Super Fang

Acrobatics is amazing STAB, especially when paired with Flying Gem. U-turn allows me to scout around a bit. Roost allows healing, and you can actually make decent use of it with Crobat's typing. Super Fang is for wall breaking.

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Ability: Levitate
Nature: Timid
EVs: 4 HP / 252 Special Attack / 252 Speed

Shadow Ball
HP Ice

He's a great sweeper. Shadow Ball will be reliable STAB instead of Hex which is really only good when my opponent has a status condition. Venoshock is solid and amazing when my toxic spikes has gotten to opponents. Thunder + HP Ice is basically bolt beam. Only it's like a took some power from Ice Beam and gave it to Thunderbolt :3

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