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Some Rain UU. Featuring Phione.

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Phione @ Damp Rock

Trait: Hydration

EVs: 252 HP / 128 Def / 124 SDef

Calm Nature

  • Rest
  • Toxic
  • Ice Beam
  • Rain Dance

Rest puts in instant HP. Toxic walls, and puts pressure on the opponent if they are unable to break Phione with ease. Ice Beam / Protect is a taunt blocker and STAB or stall. Rain Dance adds rain support.

Damp Rock lengthens Rain time for Rest. Hydration is excellent and required. EVs throw in awesome bulk. Nature is pretty obvious.


TJ4U (Kingdra) (M) @ Life Orb

Trait: Swift Swim

EVs: 252 Atk / 252 SAtk / 4 Spd

Naive Nature

  • Ice Beam
  • Draco Meteor
  • Waterfall
  • Outrage

Look up. Now look down. Now think. Now realize how obvious the set works. Continue.


Porygon2 @ Eviolite

Trait: Trace

EVs: 128 Def / 252 SAtk / 128 SDef

Modest Nature

  • Toxic
  • Ice Beam
  • Thunderbolt
  • Recover

A basic Porygon2 set. Toxic puts in poison, breaking walls I can't handle. Ice Beam is Ice Beam. Simple. Thunderbolt = BoltBeam. My sets might be a bit too repetitive xD Recover heals. Allows me to deal more damage. I unfortunately have lots of trouble with Fighting type moves or Fighting types in general.

Eviolite boosts defenses, and makes Porygon2 into a Tank. Trace gives me lovely abilities. EVs put defense in both areas but keeps SAtk high. Nature throws away useless stat and adds to power.


Azumarill @ Choice Band

Trait: Huge Power

EVs: 4 SDef / 252 Atk / 252 Spd

Adamant Nature (+Atk, -SAtk)

  • Waterfall
  • Ice Punch
  • Aqua Jet
  • Return?

Waterfall is STAB, Rain boost, power, and ability all in one. Ice Punch is coverage. Aqua Jet lacks the power Waterfall has, but has Priority. I am not sure about Return.

Choice Band is Atk boost. Every Pokemon will fall to Azumarill if they fail to OHKO it. Huge Power boosts to unstoppable levels. EVs give an all-out sweeper set. Nature boosts.


Zapdos @ Leftovers

Trait: Pressure

EVs: 4 Def / 252 SAtk / 252 Spd

Timid Nature

  • Agility
  • Discharge
  • Heat Wave
  • Roost

Agility boosts Speed, putting Zapdos in an effective sweeping area. Discharge is STAB, and I just thought it fit. Don't question me xD Heat Wave (Thanks Mew xD) saps away at pesky Grass types (Whimiscott), and Roost gives emergency healing.

Leftovers gives general healing, which is nice. Pressure is kind of meh, but Lightningrod isn't released. EVs are simple sweeping. Nature boosts speed.


Mew @ Life Orb

Trait: Synchronize

EVs: 4 HP / 252 SAtk / 252 Spd

Timid Nature

  • Thunder
  • Surf
  • Aura Sphere
  • Transform

Should be on every UU team. Thunder is 100% accuracy in Rain, and I have a nice luck factor in battling. Surf is strong damage with Rain boost. Aura Sphere is coverage, and high accuracy. Transform gives me an effective set from the opponent if needed.

Life Orb is a 30% power boost. Synchronize does its thing. EVs... :3 Nature boosts speed.


This team is currently 5-1 with the loss from Mew. Also a win from him. They were awesome matches, IMO. Others Zapdos and Phione swept.

Haven't had much testing time, but I'd say it is pretty good for a 5 minute team from scratch.

asked Dec 5, 2012 by Ninja
edited Dec 7, 2012 by Ninja
Why HP Fire on Zapdos when you have Heat Wave?
Palms in the face.
And where's Tornadus to set the rain?
^ I suggest more than one Poke to set the rain
Flame is right, especially that your only rain setter has pathetic 80 stats all over the place. ><
uh... fire-type attacks in a rain team? p;

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