Because I thought of (half-decent and unoriginal) name for a team and wanted to use it.

Ability: Regenerator
Item: Choice Scarf
Nature: Jolly
EVs: 252 Atk, 252 Speed, 4 HP
* Drain Punch
* Hi-Jump Kick
* Stone Edge
* U-Turn

Ability: Shed Skin
Item: Leftovers
Nature: Careful
EVs: 252 Sp. def, 252 HP, 4 Atk
* Bulk Up
* Drain Punch
* Crunch
* Rest

Ability: Pure Power
Item: Choice Scarf
Nature: Adamant
EVs: 252 Atk, 252 Speed, 4 HP
* Hi Jump Kick
* Trick
* Bullet Punch
* Drain Punch/ Zen Headbutt

Ability: Guts
Item: Flame Orb/ Choice Scarf
Nature: Jolly/ Adamant
EVs: 252 Speed, 252 Atk, 4 HP
* Megahorn
* Stone Edge
* Close Combat
* Facade
(can't decide which set is better... choice scarf guts in case of will-o-wisp/ toxic)

Ability: Intimidate
Item: Leftovers
Nature:
EVs: 252 HP, 252 Def, 4 Speed
* Rapid Spin
* Foresight
* Mach Punch
* Close Combat

Ability: Illusion
Item: Choice Scarf
Nature:
EVs: 252 Atk, 252 Speed, 4 HP
* Punishment
* Foul Play/ Sucker Punch
* Low Kick
* U-Turn
Specifically to deal with Psychic calm mind stallers.