So Hex and I have really been making a ton of teams lately, and this team seemed to work better than most teams. It started, as usual, with Hex wanting to use something unusual, Choice Specs Thundurus-T cored with a Choice Banded Terrakion. Obviously, we added a Rain Dance Drought Ninetales, with a Sunny Day Drizzle Politoed, followed the powerful Choice Specs Sunkern..
Sike. We needed rain for the power of Thundurus-T to be released. We built the Ferrothorn core around it, as we did have VoltTurn from the team in the form of Thundurus-T and Landorus-T, as well as getting rid of Terrakion. Finally, Hex added a great Kyurem-B set to take out many counters to our team, like Rotom-W.
The Defensive Tri-Core:
Politoed (F) @ Leftovers
EVs: 252 HP / 252 Def / 4 Spd
Bold Nature (+Def, -Atk)
- Perish Song
Obviously gotta start with out Rain Dance Politoed. Because Drizzle Politoed is way too mainstream. Just kidding. It's your basic Defensive Toed, but it works well. Threats like Terrakion and Landorus-T and neutralized by this guy's great bulk and it's access to STAB Scald, which is beefed up in the rain and has that handy Burn chance. Toxic allows us to force switches and spread some damage by using Protect. Likewise, if any Pokemon setting up annoys us, Politoed annoys them to death by using Perish Song, and can also stall out with Protect.
Ferrothorn (F) @ Leftovers
Trait: Iron Barbs
EVs: 252 HP / 64 Def / 192 SDef
Careful Nature (+SDef, -SAtk)
- Stealth Rock
- Leech Seed
- Thunder Wave
- Power Whip
Steel Pokemon love the Rain, as their hated Fire weakness gets toned down. Ferro loves it, and also checks many of the Electric Pokemon that Rain teams tend to be weak to. It helps us further by the use of Stealth Rock, which help us knock out opposition a lot quicker. Furthermore, we can grab some additional healing with Leech Seed, and this move helps Tentcruel gain a large amount of Health per turn. Thunder Wave helps support the relative slowness of our team. Got Taunt? Ain't nobody got time for that, so we have that STAB Power Whip, which hits really hard off that 94 base Attack, or whatever it is.
Tentacruel (M) @ Black Sludge
Trait: Rain Dish
EVs: 240 HP / 248 Def / 20 Spd
Timid Nature (+Spd, -Atk)
- Rapid Spin
By far the most annoying Pokemon in our team. Is Ferrothorn annoying you? Or any other Defensive Pokemon? SubToxic Tentacruel can annoy them. Using Tentacruel's usually high Speed for a defensive Pokemon, as well as the recovery it gets each turn, we can set up our Substitute for avoiding status, on the switch, or on some not very effective move. Depending on the Pokemon, we can burn them with rain boosted STAB Scald, or we can Poison them with Toxic. Both wittle down the opposing Pokemon's HP, and the burn also helps with Tentacruel's lower Defense. By the way, we love hazards on our side of the field, but Tentacruel knows better for the team and decides to Rapid Spin them away instead.
The Offensive Core:
Thundurus-T (M) @ Choice Specs
Trait: Volt Absorb
EVs: 40 Def / 252 SAtk / 216 Spd
Modest Nature (+SAtk, -Atk)
- Volt Switch
- Hidden Power [Ice]
- Grass Knot
This guy hurts. Really, it does. The power behind this thing is unbelievable. While I doubted the viability of this thing, Hex proved me wrong by doing an insane 40% to a Ferrothorn. Ouchies. Anyways, 252 SAtk, Modest, and Specs all make this thing the monster. Using Ferro's Thunder Wave, of course. Thunder doesn't miss in the rain, and is STAB. Volt Switch is also STAB, and forms a VoltTurn with Landorus-T. Hidden Power [Ice] forms the infamous BoltBeam coverage with Thunder. Grass Knot is used over the usual Focus Blast to break through Gastrodon.
Landorus-T (M) @ Choice Scarf
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Stone Edge
Well, we needed speed...so we got Landorus-T, who was formerly Banded. This set is pretty darn basic. Landorus-T's great base Attack makes the Scarf variant pretty powerful. Also, det Intimidate is dead useful against opposing Landorus-T and det Terrakion, and other physical attackers. We have det STAB Earthquake mixed der with det Stone Edge for det famous EdgeQuake combination. We also got det U-turn to scout and grab momentum, as well as making a VoltTurn with det Thundurus-T. Det Superpower is used to deal with Steels like det Ferrothorn, det Skarmory, and det Bronzong.
Kyurem-B @ Life Orb
EVs: 156 Atk / 204 SAtk / 148 Spd
Hasty Nature (+Spd, -Def)
- Ice Beam
- Fusion Bolt
This set from Hex was amazing :D
@Hexghouls: outpseeds Jolly max speed Gyarados and stuff below like
Dnite, rest is put in atk and satk for mixed attacking I
guess. it outspeeds adamant lucario as well
That's why the EVs were placed where they were. Hopefully, by now, you know that Kyurem-B's STAB Outrage, coming off a base 170 Atk and Life Orb, hurts. If you didn't know, then too bad. Fusion Bolt KOes Politoed, and does damage to stuff like Rotom-W and the stupid pink blobs without locking itself to Outrage. STAB Ice Beam give us BoltBeam with Fusion Bolt, and nails the many Ice weaknesses in OU. Roost is Kyurem-B's way off healing off any residual damage and Life Orb.
This team's been working pretty well so far, but Terrakion and Volcarona are annoying. We usually scrub PO noobs, and I did a bit of laddering on the main, and it won over 75% of the battles.