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Priority Abuse UU Volt-Turn Team

4 votes

hey. so this team is actually more offensive than my usual teams. it relies on priority attacks to keep constant pressure on the opponent, and takes advantage of the already hard-to-predict nature of Volt-Turn teams. I would post roles, but this is my third attempt to post this RMT and my phone sucks so im getting a little annoyed. im sure the movesets will speak for themselves. anyways, here it is:

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Ambipom @ Muscle Band
Trait: Technician
EVs: 252 Atk / 4 SDef / 252 Spd
Jolly Nature
- Beat Up
- Low Sweep
- U-turn
- Fake Out

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Victini @ Choice Band
Trait: Victory Star
Shiny: Yes
EVs: 252 Atk / 4 SDef / 252 Spd
Jolly Nature
- V-create
- Bolt Strike
- U-turn
- Zen Headbutt

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Manectric @ Choice Scarf
Trait: Lightningrod
Shiny: Yes
EVs: 4 HP / 252 SAtk / 252 Spd
Modest Nature
- Overheat
- Volt Switch
- Hidden Power [Grass]
- Switcheroo

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Hitmontop @ Expert Belt
Trait: Technician
Shiny: Yes
EVs: 252 HP / 252 Atk / 4 Def
Adamant Nature
- Mach Punch
- Rapid Spin
- Fake Out
- Sucker Punch

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Mew @ Leftovers
Trait: Synchronize
EVs: 252 HP / 4 Def / 252 SDef
Calm Nature
- Stealth Rock
- Roost
- Night Shade
- Heal Bell

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Rotom @ Choice Scarf
Trait: Levitate
EVs: 252 SAtk / 4 SDef / 252 Spd
Modest Nature
- Shadow Ball
- Volt Switch
- Trick
- Hidden Power [Ice]

there ya go. now if anyone wants to be a dear and add sprites? thanks guys, hope you like :)

asked Apr 20, 2013 by SlipperyDevil
edited Apr 20, 2013 by $tarPower
My Meinshao did tons on this team :3
LOLz then perhaps you do need spirittomb then Slip.
it wasnt Mienshao, it was that damn SuckerSub Bisharp.
hmm..perplexing... fighting type priority will deal with that..but i can't really think on any. mienshoa can beat it if it hasn't already got a sub and/o ra boost. Hitmontops mach punch maybe could but there isn't a load of power behind it otherwise..
STAB + Technician + Expert Belt + x4 Weakness actually adds loads of power to Mach Punch. Enough to pretty much guarantee a OHKO on Bisharp.

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