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OU rain team -- am i missing something?

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I have made an ou rain team recently, but i found the synergy is lacking but i dont know the exact reason.

This is my team:

enter image description here

Politoed
Ability: Drizzle
Item: Leftovers
Nature: Jolly
Evs: 4 hp/252atk/252spe
Moves:
Hypnosis
Belly Drum
Waterfall
Earthquake

enter image description here
Ferrothorn
Ability: Iron Barbs
Item: Rocky Helmet
Nature: Adamant
Evs: 120 hp/252atk/8def/128spD
Moves:
Stealth Rock
Spikes
Power Whip
Gryo Ball

enter image description here
Vaporeon
Ability: Hydration
Item: Leftovers
Nature: Calm
Evs: 252 hp/96def/160spD
Moves:
Aqua ring
Baton Pass
Rest
Muddy Water

enter image description here
Toxicroak
Ability: Dry Skin
Item: Black Sludge
Nature: Adamant
Evs: 4 hp/252atk/252spe
Moves:
Sucker Punch
Poison Jab
Drain Punch
Earthquake

enter image description here
Thundurus-t
Ability: Volt Absorb
Item: Salac Berry
Nature: Timid
Evs: 4 hp/252spA/252spe
Moves:
Substitute
Nasty Plot
Thunder
HP ice

enter image description here
Gengar
Ability: Levitate
Item: Choice Scarf
Nature: Timid
Evs: 4 hp/252spA/252spe
Moves:
Shadow Ball
Focus Blast
Giga Drain
Thunder

asked Jun 26, 2013 by scavenger4
Electric and psychic weakness are both present with 2 weak and 1 resist. You can try changing Toxicroak to Hydregon to drop one weakness and raise a resistance. Ofc then you have the problem of too many Special attackers. I'll take a look into this later and see if I can come up with anything.
Basically this is quite a messed up team eh ==
actually it's not too bad, just going to change some sets and one poke and it'll be good.
pretty good if I were u I would switch thunderous with blastoise because IMO legendarys are cheats I have a good set for a blastoise so ill give u it


nature: adamant
ability: rain dish ( no this is not a hack its is there dream world ability)
evs: hp 93.a 93. d 115.satt 59. sd 78. sd 72
moves: rain dance ( good with rain dish ability and to power up hydro pump.
hydro pump ( a pretty good water move)
earthquake ( attacks all enemy's if in middle of triple battle)
toxic ( gets good poisoning on the foe)
hope this set helped u pokemonfreak24 off

1 Answer

2 votes
 
Best answer

So here's a chart with the change I made to the team. The Electric weakness is mistaken as you have Thundurus-T as a resist, but the chart doesn't factor abilities.

I'll also repost your pokes with some new sets that I think may work better.

enter image description here

So the last spot there with the blank picture is Thundurus-T.


Politoed

Politoed, you have an interesting set. However I think we can change it to better assist your team. As you can see here in this picture, Poli's stat are more geared for SAtk or SDef, although variations have been used, including Defensive Toed.

enter image description here

For Poli I will give you the Defensive variant as Ferro can run Special Defense.

Politoed @ Leftovers
Trait: Drizzle
EVs: 236 Def / 240 HP / 32 SAtk
Bold Nature
- Protect
- Scald
- Perish Song
- Ice Beam

Scald has a chance to burn which cripples phyisical attackers. Ice Beam is to hit grass types who switch into Scald, or dragons. Protect is for stalling while Perish Song forces switches or causes KOs. 240 HP gives you an HP stat of 381 which is perfect for lessening the damage of moves that wear down your HP, allowing some EVs to be placed into Attack for a bit of a heavier hit.


Ferrothorn

Ferrothorn is so nasty to deal with in Rain. For running Defensive Toed and as shown in a few, SDef Vapo, I think we can increase your offensive presence on the team. A strong set to run on Ferrothorn is BandFerro

Ferrothorn @ Choice Band
Trait: Iron Barbs
EVs: 252 HP / 252 Atk / 4 SDef
Brave Nature
- Gyro Ball
- Bulldoze
- Explosion
- Power Whip

Double STAB with Bulldoze and Explosion to round off the set. Gyro Ball with the nature is going to dent anything with base 80 speed or more. Power Whip is other STAB and with base power of 120 it's going to dent anything that isn't resistant. Now Heatran can easily switch into either of these STABs so with a bit of prediction go for Bulldoze and destroy it in one brutal hit. Explosion works incredibly well for destroying anything that doesn't resist and denting several who do resist.


Vaporeon

Vaporeon is also heck to deal with in rain due to its ability Hydration. You can run a SDef set to balance out your Defensive Poli.

Vaporeon @ Leftovers
Trait: Hydration
EVs: 252 SDef / 252 HP / 4 SAtk
Calm Nature
- Rest
- Toxic
- Roar
- Hydro Pump

Toxic/Roar is just plain annoying. Rest heals you (duh :P) and Hydro Pump hits incredibly hard in rain even with only 4 EVs. Fully Special Defense. Not too much else to say, don't stay in to take physical attacks, you won't survive.


Toxicroak

This thing is beastly in rain. I would suggest a Sub Bulk Up set which I hate dealing with in rain. Works very well as late game clean up.

Toxicroak @ Black Sludge
Trait: Dry Skin
EVs: 252 Atk / 252 HP / 4 SDef
Adamant Nature
- Bulk Up
- Drain Punch
- Substitute
- Sucker Punch

Standard set, Sub, Bulk Up, Drain Punch for STAB and Sucker Punch for Ghost and Psychic types. He regains all of his health in one turn. Not much else to say, keep the sub up, he can't take many hits.


Thundurus-T

This guy can wreck havoc in rain with STAB Thunder. Your set would work if I hadn't suggested a subset set for Toxicroak. So we'll change it a bit. And you need a Scarfer anyway.

Thundurus-T @ Choice Scarf
Trait: Volt Absorb
EVs: 252 Spd / 252 SAtk / 4 HP
Modest Nature
- Focus Blast
- Grass Knot
- Thunder
- Hidden Power [Ice]

The set provides perfect coverage. Grass Knot absolutely destroys Gastrodon and Jellicent (although you can Abuse Thunder for that). HP Ice is for Dragons and Grass types. Focus Blast for dem Steel types who dare switch in for whatever reason. Special Attack is a brutal 427 with Scarf boosting speed to around 450. Works very well as late game clean up or to create dents in the beginning of the game.


Last but not least, your new team member. Latias who synergizes pretty well with the rest of the team. There are two sets you can run. A Specs set and a CM Set. I'll post both and you can try them both, see which you prefer.

First, the CM set.

Latias @ Leftovers
Trait: Levitate
EVs: 252 HP / 4 SAtk / 252 Spd
Timid Nature
- Calm Mind
- Dragon Pulse
- Substitute
- Hidden Power [Fighting]

Set up a sub, set up and begin sweeping. HP Fighting hits both Tran and Ferro and also Skarm who tends to be Defensive > SDef. Dragon Pulse hits everything hard after a few CM and is your main STAB attack.

The second set, Specs, abuses Rain and hits very hard.

Latias (F) @ Choice Specs
Trait: Levitate
EVs: 252 Spd / 252 SAtk / 4 HP
Timid Nature
- Surf
- Thunder
- Draco Meteor
- Hidden Power [Fighting]/Psyshock

DMeteor is STAB while Thunder and Surf abuse rain. HP Fighting is only there to hit Ferrothorn. Ummmmm yeah that's about it. Latias has great bulk to abuse so both sets utilize it for survival then smash back with unriddled power. Psyshock is there for secondary STAB and if you want to hit Blisseys. With it however you are walled by Ferrothorn. Either one can work.


Lol this took way longer then I thought xD I kept changing things. One thing that was entirely removed was hazards. Now I forsee a lot of hell for that but in all honesty most teams carry a Spinner and they just help to achieve KO's and not much else. The other thing is the fact that your two walls are water types. This shouldn't be too much of a problem as you can switch to Lati and Ferro who both have bulk to absorb some hits.

Good Luck and I hope this helps your team,

~MK

answered Jun 27, 2013 by MrKijani
selected Jun 30, 2013 by scavenger4
Lati could heavily use Psyshock > HP Fighting, Specs set, that is.
true but then Ferro walls. I guess Blissey walls with current set tho.
Thanks!
I will go with HP Fighting as Blissey can be easily KO-ed by my toxicroak