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Mono-Ghost (Version 2): Welcome To The Haunted House

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Here we have my new Mono-Ghost team! I have made a new one due to the fact that the old one had Pokemon from much lower tiers. Lets go!

[EDIT] I have included JarJar's advice.

COME AND MEET MY FRIENDS...


Froslass

Froslass
@ Focus Sash
Trait: Cursed Body
EVs: 252 SAtk / 252 Spd / 4 HP
Timid Nature
- Taunt
- Icy Wind
- Spikes
- Destiny Bond

The Ice Princess


Gengar

Gengar
@ Life Orb
Trait: Levitate
EVs: 252 SAtk / 252 Spe / 4 HP
Timid Nature
- Shadow Ball
- Sludge Bomb
- Pain Split
- Substitute

The Toxic Terror


Golurk

Golurk
@ Leftovers
Trait: Iron Fist
EVs: 252 Atk / 252 HP / 4 SDef
Adamant Nature
- Shadow Punch
- Drain Punch
- Earthquake
- Stealth Rock

The Punching Robot


Chandelure

Chandelure
@ Choice Specs
Trait: Flash Fire
EVs: 252 SAtk / 252 Spd / HP
Timid Nature
- Shadow Ball
- Fire Blast
- Energy Ball
- Hidden Power [Fighting]

The Doom Chandelier


Sableye

Sableye
@ Leftovers
Trait: Prankster
EVs: 252 Def / 252 HP / 4 SDef
Bold Nature
- Will-O-Wisp
- Recover
- Night Shade
- Taunt

The Dark Trickster


Jellicent

Jellicent
@ Leftovers
Trait: Water Absorb
EVs: 252 SDef / 252 HP / 4 SAtk
Calm Nature
- Scald
- Recover
- Toxic
- Shadow Ball

The Sailor's Worst Enemy


Don't forget to comment & rate!

@HTG

asked Nov 2, 2013 by Fist Of Justice
edited Nov 3, 2013 by Fist Of Justice
Not bad. I can't see many problems with this team, Except that they all have the same type, but that's the point... Maybe Dusknoir rather than dusclops.
Dusclops with eviolite is far more bulkier
One thing: Dark types wreck you. And when I say wreck you, I mean it. No dark neutralities (i.e. Sableye and Spiritomb) in coherence with a lack fo fighting overage means that dark types will rip through your team. I'd advise HP fighting over water on chandelure, as energy ball will be more effective on ground/rock types, and shadow ball will do almost as much damage on fire types. Drain Punch over Fire Punch/Shadow Punch on Golurk is also an option, as is focus blast on Gengar.
Focus Blast has terrible accuracy though
LOL, dat tag.

1 Answer

1 vote
 
Best answer

Frosslass

252 SAtk > 252 Def, as you have the Sash. This one is more optional, but Taunt > HP Fire might work nicely, as instead of killing leads, you can force them out and get more Spikes up. Other than that, it looks fine.


Gengar

I can see what you are going for, but there are a couple ways to improve it.
1. Add Substitute, Gengar doesn't have enough bulk to use Pain Split without it.
2. Use Life Orb so you can recover more HP with Pain Split and hit harder.
Set:
Gengar @ Life Orb
Trait: Levitate
EVs: 252 SAtk / 4 SDef / 252 Spd
Timid Nature

  • Substitute
  • Pain Split
  • Shadow Ball
  • Sludge Bomb / Focus Blast

Golurk

Leftovers > Expert Belt to stay around longer, as Golurk is a bulky attacker. 252 HP > 252 Def as Golurk makes a fantastic mixed tank.


Chandelure

Look fine.


Dusclops

I recommend replacing this for Sableye. Not only is it neutral to dark, which wrecks this team, but it has a very similar movepool, with Night Shade, Will-O-Wisp, and Taunt, all of which are gotten off faster, courtesy of Prankster.
Set:
Sableye @ Leftovers
Trait: Prankster
EVs: 252 HP / 252 Def / 4 SDef
Bold Nature

  • Will-O-Wisp
  • Recover
  • Taunt
  • Night Shade

Jellicent

Looks fine.


Hope this helps and good luck! ;)

answered Nov 3, 2013 by JarJar~
selected Nov 3, 2013 by Fist Of Justice
Thanks :)