Pokémon Rate My Team
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well, I'm not going to say much about this team, just one i build in half an hour to test out conkeldurls potential

conkeldurr@ assault vest
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Ability: Guts
EVs: 252 Atk / 252 HP / 4 SDef
Adamant Nature
- Drain Punch
- Mach Punch
- ThunderPunch
- Knock Off/ ice punch

Reuniclus @ leftovers
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Ability: Magic Guard
EVs: 252 sAtk / 252 HP / 4 Sdef
modest Nature
- Recover
- Psyshock
- Shadow Ball
- Focus Blast

Latios (M) @ Choice Specs
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Ability: Levitate
EVs: 252 Spd / 252 SAtk / 4 HP
Timid Nature
- Draco Meteor
- Thunderbolt
- Psychic
- Energy Ball/ ice beam

vaporeon@ leftovers
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Ability: Water Absorb
EVs: 252 Def / 252 HP / 4 SAtk
Bold Nature
- Wish
- Heal Bell
- Scald
- Protect

Heatran @ Air Balloon
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Ability: Flash Fire
EVs: 252 SAtk / 252 HP / 4 SDef
Modest Nature
- Earth Power
- Flamethrower
- Stealth Rock
- Flash Cannon/ ancient power

scizor-mega@ scizorite
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Ability: Technician
EVs: 252 Atk / 252 HP / 4 SDef
Adamant Nature
- Bullet Punch
- Bug Bite
- Roost
- Swords Dance

a replay just to give you an idea on how le´teammates works together
___

looks ok in theory, but its many of the main threats i can't take. so please help me with that.

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edited by
Why does Reuniculus have tyranitarnite. Give it Lefties or Life Orb.
whops! didnt noticed that
- Most of your team's kinda slow. I think Latios should be scarfed.
- Moveset: Knock Off, Mach Punch, Drain Punch & Ice Punch for Conkeldurr.
- Heatran should not be running 252 HP if you're making it offensive. It has no chance of surviving STAB super effective moves and can't even get a move out there for it's KO'd. I would go defensive on Heatran just because of Talonflame. So Heatran: 252 HP, 252 Sp. Def, 4 Sp. Atk, Calm, Lava Plume, Protect, Stealth Rock, Roar.
- I also think you don't need 2 physic types; considering that steel no longer resists ghost & dark, you have a massive weakness to Honedge and Gengar right now.
Thanks a lot! Feel free to consider replacements too. Maybe put in excadrill or use defog. Also: which psychic type should I replace and with who? I mean reuniclus makes amazing core with conkeldurr, but Latias has saved me thousand times too.. Again: thanks and feel free to consider replacements. Full rate? :D

1 Answer

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Best answer

Yea sure why not; let's rate this team.

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Conkeldurr @ Assault Vest
Ability: Guts
EVs: 252 Atk / 252 HP / 4 SDef
Nature: Adamant
- Drain Punch
- Mach Punch
- Ice Punch
- Knock Off

image
Vaporeon @ Leftovesr
Ability: Water Absorb
EVs: 252 HP, 252 Def, 4 Sp. Atk
Nature: Bold
- Wish
- Heal Bell
- Scald
- Protect

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Heatran @ Leftovers
Ability: Flash Fire
EVs: 252 HP, 252 Sp. Def, 4 Sp. Atk
Nature: Calm
- Stealth Rock
- Roar
- Lava Plume
- Protect

I've more or less left these three unchanged; Vaporeon's set is standard cleric support so no changes there, and Conkeldurr's set is good to go. I just suggest Ice Punch because otherwise Gliscor will wall you. At least STAB fighting is x1 against Skarmory.

As for Heatran, I've suggested a defensive set because I think you really need it when there's Talonflame around. It's unbelievable how many teams need to carry Heatran just because of that stupid bird. Also Heatran wouldn't be a bad phaser considering all of its immunities and resistances.


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Scizor @ Choice Band
Ability: Technician
EVs: 252 HP, 252 Atk, 4 Sp. Def
Nature: Adamant
- Bullet Punch
- U-Turn
- Pursuit/ Defog
- Superpower/ Defog

So I'm suggesting a Band Scizor set instead of Mega-Scizor, and that might not suit your tastes, but just consider it, because I have a Mega-Evo suggestion below. Standard Bullet Punch for Technician, U-Turn to escape from situations like Magnet Pull, and either Superpower or Pursuit for coverage. Defog is the last and final move for clearing hazards, and considering Scizor's coverage, it'll force a lot of Pokemon to switch giving it a free turn to use Defog & switch back out.

If, however, you don't feel that your team needs something with Defog, then of course use both Pursuit & Superpower for coverage.

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Mega-Gardevoir @ Gardevoirite
Ability: Trace > Pixelate
EVs: 252 Sp. Atk, 252 Speed, 4 HP
Nature: Timid
- Calm Mind
- Hyper Voice
- Psyshock
- Shadow Ball

Mainly suggesting Gardveoir because of its double fighting resistance, which is what makes it a good partner for Heatran. I've kinda made it a 2 in 1 of Latias and Reuniclus. Bug & Dark are also x1, with its only weaknesses being Ghost, Steel & Poison. I don't really know what answer I have to Ghost types for your team without shifting too many Pokemon around, but considering only Dark and Normal resist/ are immune to Ghost, there actually aren't a lot of options.

Hyper Voice > Moonblast just because it hits through the substitute (and will receive STAB from Pixilate), Psyshock and Shadow Ball for STAB & coverage. You can choose a coverage move over Calm Mind as well, like Thunderbolt, but I would recommend Calm Mind more.

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Rotom-Mow @ Choice Scarf
Ability: Levitate
EVs: 252 Sp. Atk, 252 Speed, 4 HP
Nature: Modest
- Volt Switch
- Leaf Storm
- Thunderbolt
- Trick/ Hidden Power Ice

At the moment, you have no answer for ground or electric types, so I'm suggesting Rotom-Mow, which will also fill up the Ground and Water weakness Garvedoir cannot wall for Heatran. At least even with Mold Breaker, Rotom-Mow won't take super effective damage from Excadrill. You can either choose HP Ice to have a quick option to deal with Garchomp, or Trick to free your moves. Finally, Volt Switch for scouting.


I only had time to test it out a few times:
http://replay.pokemonshowdown.com/ou-81927898
http://replay.pokemonshowdown.com/ou-81930309
http://replay.pokemonshowdown.com/ou-81932533

By the way, I had Defog > Pursuit on Scizor and HP Ice > Trick on Rotom-Mow.

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For Vaporeon, I'd suggest finding one with Hydration as its ability, and switching Protect and Wish for Rain Dance and Rest. Rest will replenish health a lot more efficiently than Wish, and Vaporeon will wake up immediately afterwards in the rain because of Hydration.

Also, as it was mentioned that your team is fairly slow (with the exception of Latios), giving your Reuniclus Trick Room might help this. However, your team probably isn't slow enough for this. It might be a consideration, though.

Just making suggestions :)
Rain doesn't last long enough for rain stall to be effective. This team also appreciates Wish support greatly.
If Vaporeon has a Damp Rock, the rain will last between 5 and 8 turns, and if it stops, just use Rain Dance again, and then Rest to make up for Wish.

What I meant by this was using Vaporeon as a wall, but I do see the use of Wish in here, where Vaporeon is sent in, uses Wish, and then is switched out so something else will get the extra HP from Wish.

Sorry for any confusion.
The reason Vaporeon is a Wish passer is because no one else on this team has any method of recovery except Conkeldurr's Drain Punch, which is touch & go. This team doesn't need a rain stall; no other Pokemon will benefit from Rain, and if you put Thunder on Rotom then what happens when Vaporeon faints and there's no more rain?
Ya, I understand the Wish support. I guess it would be more useful than how I've made it to be, but Vaporeon can use a rain stall pretty well outside of this team. I know this from experience.