Pokémon Rate My Team
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Alright, this team, along with my Fabulous steel got me to 1418 on the Monotype Ladder. Keep in mind this is pre-Aegis Ban, but that is unrelated... Just reminding that the team is kinda old. kek.


Preview:

Excadrill Zygarde Garchomp Hippowdon Mamoswine Gastrodon


Excadrill @ Choice Band
Ability: Sand Rush
EVs: 252 Atk / 240 Spd / 16 HP
Adamant Nature
- Earthquake
- Rapid Spin
- Iron Head
- Rock Slide

Firstly I know... I don't use this set anywhere else but here, and even then I never lead with this. Secondly I use a different set on my steel team, being a Sash mold breaker. Choice Band boosted EQ, or Rock slide can easily kill fire types, including Talon. Iron head for fairies, and Rapid spin for obvious reasons.


E-Series 1B (Zygarde) @ Leftovers
Ability: Aura Break
EVs: 244 HP / 252 SDef / 12 Def
Careful Nature
- Substitute
- Coil
- Earthquake/Thousand Arrows
- Dragon Tail

This was named after a dear adversary/friend of mine, and is in fact his set... Thousand arrows may be unreleased, but it is there because it wrecks... Dragon Tail is perfect to remove any unwanted attention from anything except fairies, and EQ is to demolish anything but Togekiss and Togetic. You should see what this does to people in the Monotype room on PS...


Nibbles (Garchomp) @ Garchompite
Ability: Rough Skin ---> Sand Force
EVs: 252 Spd / 252 Atk / 4 SDef
Jolly Nature
- Earthquake
- Rock Slide / Stone Edge
- Iron Head
- Outrage / Dragon Claw

Alright, Fast Mega Garchomp, Remember I mentioned that the Zygarde can't take out Togekiss, well this can, and Easily too... Bar Scarfekiss. otherwise the heaviest hitter on my team, cannot take an Ice Beam though, which means Iron Head helps. Sand Force is actually useful in this team, I made sure of it.


Darude (Hippowdon) @ Leftovers / Rocky Helmet
Ability: Sand Stream
EVs: 252 HP / 252 Def / 4 Atk
Impish Nature
- Whirlwind
- Stealth Rock
- Earthquake
- Curse / Slack off

Defensive Hippowdon. Go! Alright nickname is obvious, but the set allows me setup, some attack, defense, and phazing, which makes for two on this team. Screw Baton Passers xD. Sometimes I add in Toxic, But... meh


Mamoswine @ Life Orb
Ability: Thick Fat
EVs: 252 HP / 252 Atk / 4 SDef
Adamant Nature
- Ice Shard
- Icicle Crash
- Stone Edge
- Earthquake

Bulky LO mamoswine. 4 attacks lets this counter my worst problem, other than ice, that being grass... also Screw Flying... (You were saying Dragonite?) This thing is by far one of the hardest hitting things I have ever used, Messing up Skarms that just refused to die... that being by EQ after roost and then ice shard. Also can OHKO Dragonites, a rare feat... only obtainable by a few things, including Greninja


Viking Slug (Gastrodon) @ Leftovers
Ability: Storm Drain
EVs: 252 HP / 252 SDef / 4 SAtk
Calm Nature
- Recover
- Scald
- Hidden Power [Grass]
- Earth Power

Defensive, Recover to maintain, HP Grass for water, scald to burn, EP for Stat drop and Bisharps that have been pesky enough to last this long.


Tell me if there were any flaws or problems that could be exploited now, I hope to be back on PS with this, or some permutation of it, based on your suggestions, and no, I will not use Landorus... and Zygarde will not be changed, unless E-Nub tells me the real set, because those are the moves, but I don't actually know if that is the proper EV spread+ Nature

Note:

oh, and if you wanna steal this, just tell me or something xD

by
edited by
I'd try to fit a Landorus-I or a Nidoking in here because you lack Special Offensive pressure.

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